Latest updates for Webgpu

Fresh curated links around webgpu are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • WebGPU Just Hit Baseline. The Browser Is Now a GPU Target.
  • рџЋ® Boilerplate for creating game with WebGL
  • Семь браузерных инструментов без сервера: WASM, WebGPU, шифрование на клиенте

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medium.com /3 hours ago

WebGPU Just Hit Baseline. The Browser Is Now a GPU Target.

Graphics was the headline. Compute shaders and in-page AI inference are the story.Continue reading on Medium В»

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github.com /1 month ago

рџЋ® Boilerplate for creating game with WebGL

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habr.com /1 month ago

Семь браузерных инструментов без сервера: WASM, WebGPU, шифрование на клиенте

Запись в Notion - и текст на чужом сервере. Задачи в облачном планировщике - данные в чужой аналитике.Волна локальных LLM показала широкой аудитории, что on-device - это реально. М...

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habr.com /5 days ago

Конвертируем цвета в JS со скоростью 6 миллиардов операций в секунду

В начале этого года я создал самую быструю JS-библиотеку для работы с цветом: парсинг различных форматов, конвертация в OKLAB/OKLCH, проверка попадания в P3-гамут и многое другое....

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dzone.com /4 weeks ago

WebSocket Debugging Without a Proxy — A Browser-First Workflow

WebSocket debugging is one of those things that sounds simple until you actually have to do it. The connection looks fine in DevTools, but messages are malformed, timing is off, or...

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idev.games /2 weeks ago

FacetLab

Free open-source WebGL simulator for learning the diamond 4Cs through interactive polishing trade-offs....

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phoronix.com /1 month ago

Firefox Merges Support For Vulkan Video Decoding

As an exciting development for GPU-accelerated video decoding within the Mozilla Firefox web browser, initial support for Vulkan Video has landed in the web browser!..

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dev.to /2 weeks ago

WebRTC 홈캠 앱: WebSocket 시그널링 서버 구축 경험

WebRTC 홈캠 앱: WebSocket 시그널링 서버 구축 경험 WebRTC는 P2P 영상 통신을 위한 강력한 도구입니다. 하지만 처음 연결을 맺는 시그널링 과정은 별도 서버의 몫입니다. 영상 데이터는 두...

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dev.to /1 month ago

Building a Robust Real-Time Chat System with WebRTC DataChannels and a Sovereign State Channel

Building a Robust Real-Time Chat System with WebRTC DataChannels and a Sovereign State Channel Building a Robust Real-Time Chat System with WebRTC DataChannels and a Sov...

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dev.to /1 month ago

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GP...

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dev.to /2 weeks ago

Building a Zero-Latency HTML5 Aim Trainer Core

When developing web-based esports utilities, standard React or Next.js state updates can sometimes introduce micro-stutters. To achieve absolute precision, building the core engine...

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habr.com /1 month ago

Я делаю ГИГАХРУЩ: браузерный survival horror без движка, ассетов и спокойной жизни

Как я собираю ГИГАХРУЩ: survival horror / ARPG в браузере без Unity, Phaser и ассет‑пайплайна. WebGL/canvas raycasting, procedural textures/sprites/sound, A‑Life, самосбор как мута...

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jqueryscript.net /3 weeks ago

JsBarcode: JavaScript Barcode Generator for SVG and Canvas

View Demo | Download sourceCreate CODE128, EAN, UPC, CODE39, ITF, MSI, Pharmacode, Codabar, and CODE93 barcodes in browsers or Node.js with JsBarcode.

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idev.games /3 weeks ago

Battle Painters

A free 3D multiplayer paint-arena party game — cover the most floor in your color before the timer ends, local or online....

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marktechpost.com /1 day ago

Google Releases LiteRT.js: A JavaScript Binding of LiteRT That Runs .tflite Models in Browsers via WebGPU

Google released LiteRT.js on July 9, 2026. It is a JavaScript binding of LiteRT, Google's on-device inference library. The runtime executes .tflite models directly in the browser t...

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medium.com /4 weeks ago

billboard.js 4.0 release: Canvas rendering mode, 94.3% faster!

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cgchannel.com /1 week ago

Mixos lets you paint PBR textures in your web browser

New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.

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Sources covering Webgpu

feeds.dzone.com

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feeds2.feedburner.com

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phoronix.com

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dev.to

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feeds.feedburner.com

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habr.com

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