SIGGRAPH 2026 Experience Hall to Showcase 5 Interactive Programs
Spatial Storytelling, the Immersive Pavilion, the Art Gallery, Emerging Technologies and the in-person Hands-On Courses track spotlight boundary-pushing tools and interactive techn...
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Spatial Storytelling, the Immersive Pavilion, the Art Gallery, Emerging Technologies and the in-person Hands-On Courses track spotlight boundary-pushing tools and interactive techn...
A leading creative innovator in animation and digital creation, the National Film Board of Canada (NFB) will be at SIGGRAPH 2026 to explore new approaches in visual sto...
Annual computer graphics conference brings professionals, academics, educators and students together to gain and share insights in cutting-edge technology across animation, VFX, ga...
The company’s Research and Engineering leaders Neil Ashton, Ming-Yu Liu and Edward Liu will talk on advances in neural rendering, world models and AI-driven simulation next Monday,...
The opening-day program, running July 19, brings studios and indies together for talks and networking on how games are made; sessions span accessibility, audio, VFX, performance ca...
Eloi Champagne will lead the July 22 Birds of a Feather session with Jimmy Fournier, covering Gaussian-based animation workflows, hybrid pipelines and production uses from acquisit...
As always, you can meet the Blender team at SIGGRAPH. Here’s an overview of what you can expect. SIGGRAPH is from Sunday, July 19 until Thursday, July 23 this year. As always, ther...
Puget Systems returns to SIGGRAPH 2026 with Form Studios' Robo Dojo, a motion-controlled activation that lets attendees battle AI robots as a real-time MetaHuman.
Get a glimpse of the animated shorts, visual effects, scientific visualizations, and digital storytelling. The post Preview the Computer Animation Festival at SIGGRAPH in this stun...
NVIDIA unveiled a synthetic video detector for newsrooms and broadcasters at SIGGRAPH 2026, while highlighting how creative tools from Adobe to Unreal Engine are opening up to AI a...
【8/26(水)リアル開催】Adobe Substance 3D Solution Day
The tech company has launched a rolling beta of its interactive previs tool, with new features including a 3D asset library, real-time compositing, Spark Atlas and direct USD file...
Jurassic Park. The Abyss. Beauty and the Beast. And, 35 years ago this month, Terminator 2. In this edition of Tech Time Warp, we look back at the contributions of Dr. Marc Regis,...
New tools in 3ds Max, MotionMaker in Maya and Flow reveal where 3D creativity is heading.
See how SVA's 3D Animation and Visual Effects program uses studio tours, student clubs, and portfolio reviews to prepare artists for careers.
Tech giant’s SIGGRAPH 2026 announcements of new animation and VFX workflow capabilities include MotionMaker Bring Your Own Data in Maya, 3D Gaussian Splats in 3ds Max, Review in Fl...
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Higgsfield says “the man who invented 3D graphics” will judge its $1 million generative AI filmmaking competition.
Program also includes Peter Timberlake presenting 'Obsession;' Oscar-winner Chris Lavis will run a hands-on lab in puppet construction and animatic creation, with participants shoo...
The Future GPU Research Institute of Sejong University is accelerating the development of core technologies for next-generation graphics processing units (GPU) and artificial intel...
See the week's other updates to CG tools, like V-Ray 7.4 for Cinema 4D, Storm HydroFX 1.5, and free motion graphics tool Autograph 2026.1.
Sci-Tech committee looking at water sims, markerless facial capture and other tech. The post New Scientific and Technical Awards investigations announced appeared first on befores...
Revealed at SIGGRAPH 2026, Spark Story could help break the Hollywood model.
In the contemporary digital landscape, the demand for hyper-realistic graphics and immersive environments has reached unprecedented heights. Whether crafting sprawling open-world v...
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