Latest updates for Commercial Gaming

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Recent items include:

  • What country that game developers generally try to cater to has the harshest game related regulations?
  • The Rise of Real-Time Data in Modern Online Gaming Experiences
  • The Rise of Crash Gaming: Probability, Mechanics, and the Mathematics of Multiplier Decisions

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askagamedev.tumblr.com /1 month ago

What country that game developers generally try to cater to has the harshest game related regulations?

China is, by far, the harshest regulated gaming market by far. The CCP has a bunch of requirements for any outside developer to sell or operate in China. Here are some of the rules...

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gamedesigning.org /1 month ago

The Rise of Real-Time Data in Modern Online Gaming Experiences

Online gaming is an ever-changing industry, offering new features, technology, and experiences as it evolves. Faster internet, and faster computation have really sped up the pace w...

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newsnblogs.com /1 month ago

The Rise of Crash Gaming: Probability, Mechanics, and the Mathematics of Multiplier Decisions

The digital gaming industry has undergone a massive structural transformation, driven by the rapid evolution of consumer preferences and continuous advancements in real-time server...

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gamedesigning.org /1 week ago

How Retail Operators Can Compare Business Gaming Systems Before Deployment

A long feature list can make two gaming systems appear easy to compare. In practice, retail operators need answers to a different set of questions. Will the deployment model work w...

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gamedesigning.org /2 weeks ago

How iGaming Apps Handle Secure Payments: A Look Under the Hood

Building a game is one challenge. Building a game that handles real money at scale is an entirely different discipline. The global iGaming industry processes up to $115 billion in...

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pocketgamer.biz /1 month ago

Most gaming companies aren't building creator platforms - they're building ecosystems

Roman Pinskyi is CMO at 51 Games.  Roblox paid creators $922 million in 2024. Fortnite paid another $352 million. Numbers like these have fueled one of gaming's biggest assumption...

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news.worldcasinodirectory.com /2 weeks ago

Philippine Online Gaming Firms Face Exit Pressure

More than 60% of licensed gaming system administrators (GSAs) in the Philippines were operating below the regulator’s minimum revenue benchmarks during the second quarter of 2026,...

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startupdaily.net /1 month ago

GAMING: Bypassing the lottery

Cosplay, concerts and community: Inside Final Fantasy XIV Fan Fest.

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gamedeveloper.com /1 week ago

Aggro Crab launches publishing label to splash that Peak cash

The studio wants to support 'intense, stylized games with an attitude' - but isn't interested in 'generative AI slop.'

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startupdaily.net /4 days ago

GAMING: Gamescom is impossibly massive. But how big is too big?

Gamescom is a glorious crowd-crush: 375,000+ fans, four-hour queues, indie overload and China flexing hard. Harrison Polites checks out the chaos.

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invisioncommunity.co.uk /3 weeks ago

Best Gaming License Companies Ranking: Top 7 Providers in 2026

The gaming industry continues to expand across international markets, but launching an online gaming operation requires more than a website and a technology platform. Operators mus...

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starmometer.com /5 days ago

How Gaming Became Part of Mainstream Entertainment

Looking back at how entertainment used to be, you can see that there were obvious categories. Films belonged

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thesource.com /2 weeks ago

How Sweepstakes Casino Formats Enable Adaptive and Engaging Digital Gaming

The Evolution of Sweepstakes-Style Gaming Sweepstakes casino platforms have transformed casual online gaming by blending traditional casino elements with promotional frameworks tha...

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startupdaily.net /1 month ago

GAMING: A business case for a ‘butt slider’ in Final Fantasy XIV

Financial pressure at Square Enix means its golden goose has to refocus on keeping players rather than winning new ones.

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pocketgamer.biz /1 month ago

How adjoe fixes early game engagement for hardcore games

Eric Jangor, the managing director at adjoe, discusses how Playtime is becoming an external live ops layer for hardcore games: connecting players from large consumer apps to in-gam...

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joyfreak.com /2 weeks ago

How Video Game Loyalty Programs Could Influence Casino Payment Rewards

​ A player closes a shooter at midnight with a season progress bar showing 92%, three challenges left, and eleven days on the clock. Nothing about that bar involves money. It works...

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pocketgamer.biz /1 month ago

FirstLook’s Creators.gg platform launches with a "battle pass" model for streamers

FirstLook’s Creators.gg is a new platform for game studios looking to broaden their audiences via content creators. IO Interactive and Brain Jar have joined as launch partners, wi...

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pocketgamer.biz /1 month ago

Gaming financings surpass $2.5bn in strongest quarter of the past 12 months

Gaming financings reached more than $2.5 billion across Q2 2026, making it the strongest quarter of the past 12 months and the second-highest by disclosed value in the last three y...

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joyfreak.com /2 weeks ago

What drives gamers’ platform research: promotions, popularity signals, and payment options

​ Gamers rarely pick a platform after one flashy banner. They compare clues. A welcome deal gets attention, yet the next search usually checks licensing notes, withdrawal limits, a...

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joyfreak.com /1 month ago

The Rise of STEM Gaming Clubs on College Campuses

​ Walk into a college student union today and you will encounter something that did not exist a decade ago: specialized rooms for students to code mods, construct game engines, ope...

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reviewjournal.com /3 weeks ago

Inside Gaming: Nevada regulators seek $120K a day in fines from Kalshi

The Nevada Gaming Control Board made the allegation in a late Friday court filing in Carson City after state gaming investigators said they were able to purchase multiple event con...

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pocketgamer.biz /1 month ago

My.Games' $50m a year benchmark for new forever franchises

My.Games operates more than 40 live games across mobile, PC and console. Its mobile titles include the likes of War Robots, Rush Royale, Tacticool and Hustle Castle. Flagship titl...

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thenextweb.com /3 weeks ago

The next great game may not come from a million-dollar studio

The economics of making a blockbuster game are starting to look as demanding as the games themselves. Development cycles stretch across years, budgets climb into extraordinary terr...

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gamedesigning.org /2 weeks ago

How Global Payment Options Help Game Publishers Reach More Players

A game can ship to 190 countries and still fail to sell in most of them. The download reaches a player in Jakarta or Lagos the same second it reaches one in Berlin. The checkout do...

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Sources covering Commercial Gaming

askagamedev.tumblr.com

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feeds.feedburner.com

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feeds.feedburner.com

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invisioncommunity.co.uk

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news.worldcasinodirectory.com

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newsnblogs.com

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