Latest updates for Gaming Industry

Fresh curated links around gaming industry are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Gaming M&A reached $2.4bn across 45 deals in Q3 2026
  • The Hidden Businesses Behind Gaming: Why iGaming Directories Matter
  • South Korea's games industry targets expansion with Gamescom and ChinaJoy presence

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pocketgamer.biz /1 week ago

Gaming M&A reached $2.4bn across 45 deals in Q3 2026

Gaming mergers and acquisitions reached $2.4 billion across 45 deals in Q3 2026, while private funding exceeded $1.6bn across 106 rounds. That's according to Drake Star's Global G...

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joyfreak.com /5 days ago

The Hidden Businesses Behind Gaming: Why iGaming Directories Matter

​ There's a two-second window at the start of most big games where the hidden businesses announce themselves. Before the publisher's logo, before the studio's, a little parade of n...

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pocketgamer.biz /1 month ago

South Korea's games industry targets expansion with Gamescom and ChinaJoy presence

South Korea is one of the world’s largest mobile games markets, which AppMagic estimates generated $4.5 billion across the App Store and Google Play from in 2025. That puts it as t...

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retaildive.com /4 days ago

Can Best Buy be the new gaming boss?

The electronics retailer is piloting a gaming hub that brings together content, deals and preorders, and will also open a dedicated gaming hub inside a store in California.

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gamedesigning.org /3 weeks ago

Online casino studios hire artists and animators from the games industry

Character animation, motion graphics, sound design and mobile interface work are no longer confined to conventional video games. The same disciplines can appear in real-money gambl...

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starmometer.com /1 month ago

How Gaming Became Part of Mainstream Entertainment

Looking back at how entertainment used to be, you can see that there were obvious categories. Films belonged

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kotaku.com /4 weeks ago

PC Gaming Grows Over 200 Percent In Four Years In Japan As Global Hits Break Through

A new report shows how streamer-friendly global hits have propelled Japanese gaming

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pocketgamer.biz /4 days ago

Griffin Gaming Partners and Entertainment 360 launch game adaptation venture HITpoint Entertainment

Griffin Gaming Partners and Entertainment 360 have launched HITpoint Entertainment, a new venture focused on bringing video game characters, worlds and stories to film and televisi...

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pocketgamer.biz /1 month ago

"We were born out of the restructuring of an animation company and we always believed in the power of storytelling"

Fifteen years ago, Sea Monster was born from an animation company restructuring with a belief that games could do more than entertain. Today, the Cape Town-based studio has develop...

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pocketgamer.biz /1 month ago

No "single model" for growth, says Newzoo

The global games market is forecast to reach $213.9 billion in 2026, up 6.1% year over year, with growth across PC, console and mobile following different paths. That’s according...

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marketingdive.com /1 month ago

Two-thirds of Americans are gamers. Why hasn’t ad spending caught up?

At IAB PlayFronts, gaming platforms, marketers and developers discussed what’s next in gaming as the space continues to find its footing.

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pocketgamer.biz /3 weeks ago

Impact46's Eric Husny: "The ecosystem today is simply much more investable than it was a few years ago"

Saudi Arabia’s games industry continues to grow rapidly and Impact46 has become a major investor in the sector, with 16 gaming investments to date and a focus on backing companies...

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metro.co.uk /2 days ago

Games Inbox: Is the video games industry dying?

The Thursday letters page worries about the current state of the video games industry, as a reader looks forward to Exodus and Star Wars: Fate Of The Old Republic.

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startupdaily.net /1 month ago

GAMING: I got 180 Gamescom pitches in six weeks. Fewer than half knew my name

Gamescom filled my inbox with requests for coverage. So I asked the PR industry what the job looks like from their side.

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gamedeveloper.com /4 days ago

Griffin Gaming Partners, Entertainment 360 jointly unveil production company Hitpoint Entertainment

A prominent game industry fund and Hollywood talent agency are teaming up to adapt games for TV and film.

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pocketgamer.biz /3 weeks ago

How Brazil’s games industry is building its global future

Brazil’s games industry has long been on a mission to promote itself on the global stage.  Through BIG Festival and now Gamescom LATAM, the sector aims to engage consumers with lo...

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pocketgamer.biz /3 weeks ago

Global game content revenue to reach $229.1bn by 2030

Global game content revenue is projected to increase from $204.4 billion in 2025 to $229.1bn in 2030, a 2.3% compound annual growth rate. As reported by GamesIndustry.biz, the dat...

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newswire.com /4 days ago

GameSquare Announces The "Grand Theft Auto" Effect

From "Sick-Outs" To Skipping Out On Sports & Movies New Research Explores The Full Impact Landmark Game Will Have On Work, Culture & EconomyResearch From GameSquare Gives N...

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computerra.ru /3 weeks ago

Число занятых в видеоигровой индустрии России за год выросло на 11%, в мире — сократилось

Источник: Компьютерра - Журнал о науке и технологиях В 2025 году в российской видеоигровой индустрии работали 11,8 тыс. человек — на 11% больше, чем годом ранее. В мире за тот же...

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hollywoodreporter.com /5 days ago

Entertainment 360, Griffin Gaming Launch HITpoint to Bring Characters, Stories to Film, TV

Bridging gaming and Hollywood, the new player will "source, develop, package, and produce adaptations" across genres, including action, horror, high-concept spectacle, comedy and b...

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volkskrant.nl /3 weeks ago

De Nederlandse game-industrie kwakkelt, dus trekken gamebedrijven met spelcomputers naar de Tweede Kamer

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pocketgamer.biz /1 week ago

Maysalward founder talks 2026 MENA games industry: "Capital on its own has never created a games industry anywhere"

The MENA region has seen impressive growth in recent years, with MENA-3 (Saudi Arabia, UAE and Egypt) in particular projected to reach $3 billion in player spending by 2030. Amid...

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pocketgamer.biz /3 days ago

The Top 50 Mobile Game Makers of 2026

Mobile gaming may be a mature market – though it’s hard to tell when the industry doesn’t accurately track ad revenue or direct-to-consumer sales – but it still evolves at a rapid...

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digitalagencynetwork.com /2 weeks ago

Digital Marketing for Gaming Industry: Best Practices & Campaigns

Digital marketing holds immense potential for enhancing brand awareness among gaming companies. That is primarily due to its ability to place these companies directly in front of a...

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Sources covering Gaming Industry

digitalagencynetwork.com

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feeds.feedburner.com

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kotaku.com

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metro.co.uk

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starmometer.com

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computerra.ru

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