Latest updates for Dev Diary

Fresh curated links around dev diary are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • 17-Minute Dev Diary Offers Players A Look At The Thought Process Behind ArcheAge S: Strait of Freedom
  • NexusRPG: designing persistent dungeons for a text-based browser MMORPG
  • Anvil Empires showcases work on ships and shipyards, building updates, and map expansions

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mmobomb.com /3 weeks ago

17-Minute Dev Diary Offers Players A Look At The Thought Process Behind ArcheAge S: Strait of Freedom

Players get a peek at the game’s systems as well as some gameplay.

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joyfreak.com /1 month ago

NexusRPG: designing persistent dungeons for a text-based browser MMORPG

Hi JoyFreak, I'm Yusuf from the development team behind NexusRPG. We have completed the full web release of our persistent text-based MMORPG, and I would like feedback on two syst...

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massivelyop.com /1 month ago

Anvil Empires showcases work on ships and shipyards, building updates, and map expansions

Development on the medieval-themed persistent war MMO Anvil Empires continues to slide along, which brings us to another development blog from Siege Camp. And this time around, the...

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massivelyop.com /1 month ago

Fellowship discusses loot, pinnacle dungeons, and planned adjustments leading to its 1.0 release

Fellowship’s continued efforts to refining its core ahead of its move away from early access are unsurprisingly at the forefront of the dev team’s mind, which means that those plan...

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in.ign.com /1 month ago

Valheim - Official (Y)our Journey Developer Diary Video

As Valheim’s 1.0 launch approaches, we look back at what was and towards the future at what will be. Thank you for embarking on this magical journey with us - a journey that’s your...

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massivelyop.com /1 month ago

Drakantos adds more ability aiming, an auction house, artifact changes, and custom PvP match creation

We still don’t know for sure when the 2-D pixel art MMOARPG Drakantos will be making its early access release, but we can say for certain that developer Wingeon Studios has been ha...

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massivelyop.com /1 month ago

Fellowship discusses recent quality-of-life updates, answers questions about queues and leagues

Fellowship once more is focused on making the multiplayer dungeon runner better for players. This is obviously not a surprise for those following along the early access title’s pat...

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massivelyop.com /1 month ago

Pax Dei plots new items and a mega-deer for its next patch, confirms the arrival of horses soon

Yes, that Pax Dei headline seems like it’s kind of all over the place, but that’s primarily because Mainframe Industries’ most recent Discord missive is similarly scattershot, as i...

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massivelyop.com /1 month ago

Monsters & Memories nerfs charmed NPC damage, tweaks stealth, and shares more class previews

As Monsters & Memories continues to inch ever closer to its October 1st early access date, the throwback MMORPG’s devs are continuing to twist the knobs and tighten the screws...

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massivelyop.com /1 week ago

Enshrouded showcases 1.0’s Sparkworks feature that lets players build their own devious dungeons

We are now days away from the multiplayer survival sandbox Enshrouded making its full 1.0 release, and that means Keen Games is keen (zing) to highlight one more major feature befo...

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massivelyop.com /1 week ago

Piratical survivalbox Windrose hypes winter’s Ashlands update with video and ship customization deep-dive

It’s been some time since we heard major news out of Windrose, the survival sandbox that wears a pirate costume (and features pirating things like ships and sailing and finding tre...

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massivelyop.com /3 days ago

Pantheon Rise of the Fallen highlights development on polish and fixing for abilities and zones

Now that all of the Q&A is over, it’s time for Pantheon: Rise of the Fallen to continue to showcase its incremental weekly progress on building out the early access sandbox, an...

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gamedeveloper.com /1 month ago

Paradox Interactive's Afterworld wants to entice new players to grand strategy with tasty RPG hooks

Game director Dan Lind explains the appeal of strategy in grand strategy games, and how to invite new players into a sprawling game.

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massivelyop.com /1 week ago

Eternal Tombs admits to being a solo dev project, projects early March 2027 release and a demo on Steam soon

There has been yet another long pause from Eternal Tombs, the upcoming MMORPG from developer Triune Studios. As a refresher, this one was previously was known as War of Dragnorox a...

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kotaku.com /1 month ago

Diablo 5 Devs Address The Release Date Skepticism: ‘The Team All Agreed That It Was A Great Time To Tell The World’

'It's important that we are building the game that the community wants'

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massivelyop.com /3 weeks ago

Hollowed Oath makes progress on mining, combat mechanics, and building out zones

Another week has come and gone, and that means it’s time for the in-development MMORPG Hollowed Oath to brief players on what its built out so far. And by all accounts, there do ap...

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askagamedev.tumblr.com /3 weeks ago

After playing the new hotness (fortunes weave) I ended up wondering about what teams have to do during a significant shi...

Here's the thing about game development - we plan for modularity (meaning that it should be possible to make each major part independently and at the same time as the other major p...

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massivelyop.com /3 weeks ago

Enshrouded highlights combat updates for mages and performance improvements arriving in its 1.0 release

With only a couple of weeks remaining before survival sandbox Enshrouded makes its 1.0 release, the devs have been primarily keeping their heads down to get the full launch prepare...

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rockpapershotgun.com /5 days ago

RimWorld meets Moebius-esque roguelite colony sim Trailblazers: Into The March welcomes you aboard its hulking landships...

With the devs behind RimWorld gearing up for their next game with a recent engine switch, it'd be entirely fair if you were hankering for something new (if still familiar enough) y...

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massivelyop.com /2 weeks ago

Sea of Thieves shares work on Last Ship Standing, server tech, and file size ensmallening

It’s time for yet another dev vlog from Sea of Thieves this week, as the devs discuss a few of the things they have cooking in the multiplayer pirating sandbox’s near future. First...

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massivelyop.com /2 weeks ago

Camelot Unchained introduces a new Scout archetype and siege mechanics in its latest build

Camelot Unchained updates can often feel a bit feast or famine; some days, the weekend “early access” build changes a couple of things, but then days like today come along when it...

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massivelyop.com /1 month ago

Monsters & Memories plunges testers into The Deep weeks ahead of early access launch

Just weeks ahead of its October 1st early access launch, throwback-styled MMO Monsters & Memories pushed out its first major module: The Deep. This patch unlocked Deep Elves an...

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massivelyop.com /1 month ago

Indie MMO Hollowed Oath says that ‘content implementation has started in earnest’

Hollowed Oath, the MMORPG being created by the former devs of now closed EverQuest emulator The Heroes Journey, continues to lay the foundations week over week. In the latest set o...

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pcgamesn.com /3 weeks ago

Diablo 5's Caravan transforms how you explore the ARPG's most dangerous world yet

The Caravan and player movement is a core part of Diablo 5, addressing one of Diablo 4's biggest complaints while innovating on the genre.

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in.ign.com

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kotaku.com

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massivelyop.com

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gamedeveloper.com

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