Master Cinematic Matte Painting for Production
Create environments for VFX and game cinematics using Blender, Photoshop and Nuke with The Gnomon Workshop's tutorial.
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Create environments for VFX and game cinematics using Blender, Photoshop and Nuke with The Gnomon Workshop's tutorial.
Master common real-world production workflows with The Gnomon Workshop's essential new visual effects tutorial.
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular training course, updated for ZBrush 2026.
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Discover how to create game-ready materials with The Gnomon Workshop's detailed guide to modern environment art workflows.
Master production-proven workflows for creating weather effects in UE5 with The Gnomon Workshop's free masterclass.
Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail ge...
Concept artist Patryk Stefaniak presents a simple method for setting up complex fantasy illustrations.
Create an energy effect suitable for a games cinematic using UE5's Niagara and Sequencer with The Gnomon Workshop's new tutorial.
Join Gray Area for a 10-week online class on Personal Worldbuilding with 3D Modeling in Blender this summer. Register here Every Saturday, July 11 – September 12, 2026 10 AM – 1 PM...
In this Blender tutorial Ryan King teaches the basics of Geometry Nodes for Beginners. Source
In the contemporary digital landscape, the demand for hyper-realistic graphics and immersive environments has reached unprecedented heights. Whether crafting sprawling open-world v...
The leading VFX house is already running the tool on episodic, film and experience-based projects in production, and expects to finish migrating by the end of the year.
Learn to create a dark fantasy witch’s book in Blender 5.2 and try the new material assets! Source
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Darek Zabrocki reveals how he uses a combination of effects to create a striking scene.
How concept artist Kan Rongrueangkul uses storytelling to shape architectural motifs, spatial design, and cinematic environments.
The FS 60P is our take on showing a luxury watch at its best. A real-time WebGL piece that interacts with the content around it.
Senior Designer Lorenzo Venturini used 50 Notch layers to help create a castle on stage for Grammy-winning Laura Pausini.
Discover how Dexter Studios brought The Spirit Realm to life in The East Palace. Netflix’s latest making of highlights the creation of its creatures, environments and supernatural...
Kantara – Chapter 1 blends mythology, fantasy, and spectacular action, with FutureWorks contributing visual effects that enhance the film’s environments, digital horses, and large-...
Available for Nuke, NukeX, Nuke Studio and Nuke Indie, the tool acts as a specialized roto assistant that moves and deforms splines from initial input frames; artists can refine ge...
Darius Puia reveals the inspiration and techniques he uses to create detailed dystopian environments the provoke a feeling of unease.
Dima Grigorev explains how he used Blender, Unreal Engine, mocap, and ragdoll physics to create Shokran’s PS2-style 'Imhotep: The Falcon of Gold' music video.
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