Ghost Of Yotei Devs Used Coins From The Game’s Collector’s Edition To Test Zeni Hajiki Multiplayer
Sucker Punch also explained how it built an online co-op game within a big single-player RPG
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Sucker Punch also explained how it built an online co-op game within a big single-player RPG
After years of development, and significant upheaval that led to half the development staff being laid off and a major change to the project, Liquid Swords is releasing its first g...
The multiplayer mode will remain playable, but no major new content is planned
Katsuhiro Harada, having only last year announced his departure from Bandai Namco and the Tekken team he'd been a part of for over 20 years, has founded a new studio. Read more
Sony is reportedly bringing back the Infamous series with a new game, though whether it will be on PS5 or PS6 or both remains to be seen. There’s a big catch, though, and it’s that...
Sony is reportedly bringing back the Infamous series with a new game, though whether it will be on PS5 or PS6 or both remains to be seen. There’s a big catch, though, and it’s that...
Shinji Mikami's next game will be published by Shift Up
Rocksteady's Batman: Arkham games set a new standard for beat-'em-ups, mixing tight combat with a rhythmic flow that made you feel unstoppable once you got into it. Dead as Disco f...
SNK to collaborate with subsidiary on game software development
Beat ‘em ups have been around for decades, but the genre continues to evolve when developers experiment with mechanics like timing, flow, and player expression. I have always been...
Beat ‘em ups have been around for decades, but the genre continues to evolve when developers experiment with mechanics like timing, flow, and player expression. I have always been...
With Hitman developer IO Interactive at the helm of 007 First Light, there was an expectation that the new James Bond game would be a showcase for what the developer does best: int...
Also: the Hollywood war over Battlefield has only just begun
Soulslike action-RPG Wuchang: Fallen Feathers wasn't a slam dunk with critics last year, but it enchanted a big enough audience and was a financial success as far as we know. The c...
Шведская студия Liquid Swords, основанная соучредителем Avalanche Studios и автором Just Cause Кристофером Сундбергом (Christofer Sundberg), представила релизный трейлер своего при...
Courtesy of Insomniac Games The difficulties behind Marvel’s Wolverine are likely beyond what fans can predict, with Insomniac Games hard at work trying to shape a stellar action-...
There are so many PlayStation games that failed to penetrate the zeitgeist in any meaningful way that they’ve begun to congeal into a sad graveyard of forgotten IPs. It is a shame,...
Resident Evil director, Devil May Cry producer and former Tango Gameworks boss Shinji Mikami is now making games for Shift Up, developers of Stellar Blade. You know, the one with t...
The long-in-development Metal Gear Solid movie that was set to be directed by Metal Gear super-fan Jordan Vogt-Roberts has now been officially announced. Rather than Vogt-Roberts,...
Former Tekken director, Katsuhiro Harada, has launched a new studio with SNK
Open worlds are difficult to craft. Make them huge and fill them with enough content to justify the space, and the result can become repetitive or tedious to explore. Lean too heav...
Resident Evil legend Shinji Mikami's new studio, Unbound Inc., has been acquired by Shift Up, the company behind Stellar Blade and Goddess of Victory: Nikke. Unbound's unannounced...
Prove You’re Human has a little bit of Severance to it
Ghost of Yōtei's Hell Mode boss battle difficulty is now here, along with a load of QoL and performance fixes, plus Raid matchmaking. Read more
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