Latest updates for Running The Game

Fresh curated links around Running the Game are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • 3 Tips For Keeping Gameplay Going
  • Understanding a Gameplay Loop: Types & Good Examples of a Game Loop
  • GameMaker launches new runtime to enable larger-scale development workflows

Post angles to try

Share the most useful takeaway for your audience.
Turn one article into a quick practical checklist.
Ask your audience how this shift affects their work.
Turn angles into scheduled posts

Fresh articles and ideas

Recent curated links from global sources. Generate one free draft from any story, then use SocialBu to schedule and refine your content calendar.

roleplayingtips.com /4 days ago

3 Tips For Keeping Gameplay Going

Welcome to the fourth and final part of my series breaking down Game Master V’s tricky session! We’ve explored how to handle passive players, the Multiball cognitive load of GMing...

Read source
gamedesigning.org /4 days ago

Understanding a Gameplay Loop: Types & Good Examples of a Game Loop

Game Loop refers to two different things people often confuse. Programmers mean the code cycle (input → update → render) that runs every frame. Designers mean the repeating pattern...

Read source
pocketgamer.biz /1 month ago

GameMaker launches new runtime to enable larger-scale development workflows

Cross-platform game engine GameMaker has unveiled a major update centred on the launch of its new GameMaker Runtime (GMRT).  The update is designed to support larger teams, broade...

Read source
dev.to /1 month ago

The Architecture of Simplicity: Building Echo Runner for Android

Mobile gaming has gotten incredibly complicated. When I set out to build Echo Runner, my primary goal as a solo developer was to strip away the noise. I wanted an endless runner fo...

Read source
idev.games /1 week ago

RootsGameWeb

Game test...

Read source
boardgamegeek.com /1 month ago

Playtesting and revisions

by Rachel Carpenter After yesterday's failures, I was worried that Time's up! was a dud and I'd need a new idea for this year's 54-Card Contest... 30 playtests later... and I'm ha...

Read source
raymondcamden.com /1 month ago

Another Game: My Little Mortal Combat

Hello awesome readers! I'm happy to announce my latest web game, My Little Mortal Combat, a mashup of two epic franchises, My Little Pony and Mortal Kombat. This began as an idea,...

Read source
gamedev.stackexchange.com /1 month ago

Making a world environment first time creating a game

I am using python to create a game with a game world where you can navigate etc.This is my first time building something like this.I have a plan.I am going to load a set of points...

Read source
joyfreak.com /3 weeks ago

Designing The Cafeteria's Ordering and Queue System For Multiple Players

Picture the scene. A guild just finished a difficult dungeon run. Half the party ports back to the main city, tired and hungry, and someone yells in chat, "Meet at the cafeteria!"...

Read source
roleplayingtips.com /1 day ago

The Infinite Canvas Changes Player Behavior

Playing online is a lot different than in-person. Online gaming changes play in subtle ways. Pacing slows a bit. Prep can take longer. Engagement becomes trickier, too. In-person,...

Read source
joyfreak.com /1 week ago

How The Server Synchronizes Boat Timers, Boarding Windows, and 50-Player Capacities?

Every ten minutes, a boat horn echoes across the docks of Warvox. Two minutes later, that same boat pushes off—whether you’re on it or staring helplessly from the pier. To the play...

Read source
gamedesigning.org /1 week ago

Game Design Steps for Creating Your First Engaging Video Game

Are you not satisfied with today’s video games? Or are you really impressed with them? Whatever your reason is for wanting to create your own game, knowing the game design steps is...

Read source

Turn fresh research into a full content calendar

Use SocialBu to discover ideas, generate post drafts, and schedule them across your social channels.

Sources covering Running The Game

dev.to

Recent coverage from public sources
Public source

feeds.feedburner.com

Recent coverage from public sources
Public source

gamedev.stackexchange.com

Recent coverage from public sources
Public source

play.idevgames.co.uk

Recent coverage from public sources
Public source

rpggeek.com

Recent coverage from public sources
Public source

joyfreak.com

Recent coverage from public sources
Public source