Latest updates for No Code Studios

Fresh curated links around No Code Studios are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Unity unveils Spark AI game maker with Google Playground integration
  • How I Build and Ship Ten Roblox Games With a Shared Engine and Local AI
  • Microsoft Copilot Studio Lets You Build Full-Stack Apps Without Code

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Fresh articles and ideas

Recent curated links from global sources. Generate one free draft from any story, then use SocialBu to schedule and refine your content calendar.

pocketgamer.biz /2 weeks ago

Unity unveils Spark AI game maker with Google Playground integration

Unity has unveiled Unity Spark, a new game creation tool that lets users build, refine and publish games without writing code. Spark allows creators to start with prompts and buil...

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dev.to /2 weeks ago

How I Build and Ship Ten Roblox Games With a Shared Engine and Local AI

Ten Roblox games, a web app and a short-video pipeline, all built and run by one person from a single PC. The stack Text generation runs on Ollama with Qwen3 14B. Image...

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geeky-gadgets.com /2 weeks ago

Microsoft Copilot Studio Lets You Build Full-Stack Apps Without Code

Microsoft Mechanics explores how Copilot Studio enables users to design automated agents, workflows and applications without requiring advanced coding skills. By combining natural...

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gamedeveloper.com /2 weeks ago

Co-dev case study: How Blackbird Interactive and Secret Mode helped Escape the Backrooms ride the Backrooms hype wave

A co-dev partnership helped Fancy's hit game Escape The Backrooms reach over 4 million players.

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gamedeveloper.com /4 days ago

Fuse Games CEO breaks down codev framework for Star Wars: Galactic Racer

A model for making the most of distributed development.

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dev.to /3 weeks ago

Limn Arcade — Play, Create, Share

Limn Arcade — Play, Create, Share The community platform where Limn Engine games live. User accounts, weekly winners, offline play, forking, and more. Live Demo...

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gamedeveloper.com /1 month ago

Aggro Crab launches publishing label to splash that Peak cash

The studio wants to support 'intense, stylized games with an attitude' - but isn't interested in 'generative AI slop.'

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pocketgamer.biz /3 weeks ago

Meta unveils Horizon Create and Studio for AI-powered game creation

Meta has revealed Horizon Create and Horizon Studio, two new tools that use the agentic creation capabilities of the Meta Horizon Engine. The company said the tools are designed t...

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creativebloq.com /2 weeks ago

This indie game about AI doesn't use gen-AI but features a lot of content from real people and creators

How Salix Games maximised its skillset for minimum budget with AI-themed narrative thriller Limerence.

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arstechnica.com /1 month ago

Pocket's AI made my game ideas real. Now Meta controls the results.

Interactive mobile "gizmos" are easy to make, hard to share outside Meta's platform.

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androidauthority.com /2 weeks ago

Google’s latest experiment lets you build games with just an idea, no code

A future update will bring Unity Spark integration to help you make even better games.

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kotaku.com /2 weeks ago

Unity Spark Promises To Let You Vibe Code Your ‘Dream Game’ In The Most Embarrassing Video Imaginable

Get ready for the vision that is Space Corridor

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dev.to /3 days ago

I taught my game generator to make cozy farms, drawing every tile in Python. Here's what broke along the way

Spawn Point turns one sentence into a playable Godot 4 game. A small fine-tuned model writes the game design as JSON; plain Python and tested Godot components do everything else. T...

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creativebloq.com /4 weeks ago

A solo developer not only drew this video game by hand, he also made all the music and sound effects with his own voice

"Haters will say I didn't make it all alone".

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unity.com /2 weeks ago

Echo Weaver: Building a time-loop metroidbrainia in Unity 6

Moonlight Kids explain how they built time-loop metroidbrainia Echo Weaver in Unity 6: chunk streaming, loop-reset architecture, and 2D optimization tips.

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pocketgamer.biz /2 days ago

Istikan Studio's Danar Kayfi: "Most investors and publishers still don't see Iraq as a place where games get made"

Erbil-based Istikan Studio is building a growing catalogue of games, from cosy tea shop simulator Istikan Chai to strategy game General Idler and upcoming title Bathroom Please!. ...

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pockettactics.com /1 month ago

I just AI-generated an entire Roblox game at RDC 2026

Love it or hate it, Roblox is fully embracing AI technology, including the generation of games from a single prompt.

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videogameschronicle.com /2 weeks ago

Edith Finch, Journey designer secures big investment for shared-world fantasy game

Gardens Interactive has raised $70m for its online 'strandbox' adventure

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pocketgamer.biz /1 month ago

Starform's Lou Fasulo on staying at 26 people, AI-native development and who really funds a live game

Starform launched Metalstorm in November 2023. By the time the Seattle studio raised $6 million from Bitkraft in late 2024, the 5v5 air-combat game had three million players across...

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geeky-gadgets.com /3 weeks ago

Non-Techies Can Build and Sell Apps Using CodeX and AI

Artificial intelligence has opened the door for non-technical creators to enter the world of software development, making it possible to build and sell applications without traditi...

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mobilesyrup.com /1 month ago

Ex-BioWare, Dark Slope and Timbre devs form studio focused on ‘friendslop’

Alums from three Canadian developers have started their own studio, Broadcast Games. Founded by former members of BioWare Edmonton, Toronto’s Dark Slope and the now-defunct Vancouv...

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news.xbox.com /1 month ago

Five Years of Solo Development – Interview with Fountains Creator John Pywell

Fountains is a solo-developed Metroidvania inspired by Dark Souls and Hollow Knight, built over five years by creator John Pywell. With the game now launching on XBOX, we spoke wit...

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news.xbox.com /1 month ago

Five Years of Solo Development – Interview with Fountains Creator John Pywell

Fountains is a solo-developed Metroidvania inspired by Dark Souls and Hollow Knight, built over five years by creator John Pywell. With the game now launching on XBOX, we spoke wit...

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sourcetrail.com /3 days ago

Xodus Nexus: Unofficial PC Game Pass Launcher for Linux

Unofficial Xodus Nexus runs Microsoft Store and PC Game Pass titles locally on Linux and Steam Deck. See compatibility, setup limits and what works. The post Xodus Nexus: Unofficia...

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Sources covering No Code Studios

feeds.arstechnica.com

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blog.unity.com

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dev.to

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kotaku.com

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majornelson.com

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mobilesyrup.com

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