Latest updates for Media Molecule

Fresh curated links around Media Molecule are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Спустя шесть лет после Dreams разработчики LittleBigPlanet и Tearaway готовятся выйти из тени — первые подробности новой
  • Edith Finch, Journey designer secures big investment for shared-world fantasy game
  • A solo developer not only drew this video game by hand, he also made all the music and sound effects with his own voice

Post angles to try

Share the most useful takeaway for your audience.
Turn one article into a quick practical checklist.
Ask your audience how this shift affects their work.
Turn angles into scheduled posts

Fresh articles and ideas

Recent curated links from global sources. Generate one free draft from any story, then use SocialBu to schedule and refine your content calendar.

3dnews.ru /1 month ago

Спустя шесть лет после Dreams разработчики LittleBigPlanet и Tearaway готовятся выйти из тени — первые подробности новой...

С релиза последней игры принадлежащей Sony Interactive Entertainment студии Media Molecule (LittleBigPlanet, Tearaway, Dreams) прошло уже больше шести лет, но, похоже, британский к...

Read source
videogameschronicle.com /2 weeks ago

Edith Finch, Journey designer secures big investment for shared-world fantasy game

Gardens Interactive has raised $70m for its online 'strandbox' adventure

Read source
creativebloq.com /4 weeks ago

A solo developer not only drew this video game by hand, he also made all the music and sound effects with his own voice

"Haters will say I didn't make it all alone".

Read source
kotaku.com /4 weeks ago

A Vanillaware Veteran Is Making A 2D Multimedia Fantasy IP With An All-New Studio

The Ignisphere Project, led by a new action RPG named Dawngazer, has ambitions to be more than just a video game

Read source
pocketgamer.biz /1 month ago

Thatgamecompany launches new publishing label

Journey developer thatgamecompany has launched thatgamepublisher (TGP), a new publishing label focused on emotionally ambitious games. The label will support developers using inte...

Read source
mmobomb.com /1 month ago

Aniimo Devs Explain What Went Into Making The Game In A Very Wholesome Behind The Scenes Video

It’s all about the critters.

Read source
pocketgamer.biz /2 weeks ago

Unity unveils Spark AI game maker with Google Playground integration

Unity has unveiled Unity Spark, a new game creation tool that lets users build, refine and publish games without writing code. Spark allows creators to start with prompts and buil...

Read source
creativebloq.com /3 weeks ago

How thatgamecompany turned Van Gogh paintings into playable spaces

Yingxian Lu reveals how the brushstroke tech predated the story, and the letters shaped Sky's Dear Van Gogh season.

Read source
pocketgamer.biz /1 month ago

"We were born out of the restructuring of an animation company and we always believed in the power of storytelling"

Fifteen years ago, Sea Monster was born from an animation company restructuring with a belief that games could do more than entertain. Today, the Cape Town-based studio has develop...

Read source
animenewsnetwork.com /4 weeks ago

Monochrome, Good Smile Unveil Ignisphere Mixed Media Project, Along With Project's Dawngazer Action RPG

Unicorn Overlord director, character designer Takafumi Noma helms Dawngazer 2028 game

Read source
rockpapershotgun.com /1 month ago

Former PlayStation indie boss Shuhei Yoshida and the founder of TIGSource are throwing a Game Poem jam that "challenges...

What are you doing across Monday 7th to Tuesday 8th September? If your answer isn't "weaving sick rhymes for PlayStation's former indie gaming boss Shuhei Yoshida and original TIGs...

Read source
unity.com /1 month ago

Three games, 10 years, one Unity project: Piecing together The Immortal John Triptych

Solo developer Joe Richardson on rebuilding a decade of Renaissance-art adventure games with Adventure Creator in Unity, merging three titles into one project, and porting to conso...

Read source
pocketgamer.com /4 days ago

Momolitos brings 600 creatures to iOS, with food deciding what they become

Drawing 600 of anything sounds like a lot. Drawing 600 creatures, and then programming the thing they live in, is what Goca, the solo developer behind Goca Games, has done with Mom...

Read source
gamedeveloper.com /1 month ago

SLICE

Read source
pocketgamer.biz /3 weeks ago

Meta unveils Horizon Create and Studio for AI-powered game creation

Meta has revealed Horizon Create and Horizon Studio, two new tools that use the agentic creation capabilities of the Meta Horizon Engine. The company said the tools are designed t...

Read source
kotaku.com /1 month ago

Silent Hill f Just Collaborated With Japan’s Biggest Indie Game Of 2025

The free mini-game is playable now in your browser

Read source
rockpapershotgun.com /2 weeks ago

Retro platformer series Dizzy is back for a new game from its original creators, who are really happy for you to know it...

For British people who were actively playing games in the late 80s and/or retro enthusiasts looking back at that period of the industry, the name Dizzy might ring a bell (it doesn’...

Read source
gamespot.com /4 weeks ago

Dawngazer – Ignisphere Teaser Trailer

Presented by Takafumi Noma director (character designer, and scenario writer of Unicorn Overlord and former veteran of Vanillaware) × Good Smile Company, the new IP brand "IGNISPHE...

Read source
gamespot.com /1 month ago

This New Roguelike Wants To Make Its Difficulty More Welcoming

Murals might look like a stylish take on the Hades roguelike formula at first glance, but Disney Illusion Island developer Dlala Studios isn't aiming to copy Supermassive's homewor...

Read source
kotaku.com /1 month ago

Studio Behind Critically-Acclaimed PSVR Game Shuts Down After 12 Years

Moss was one of the first standout games for PlayStation's virtual reality headset

Read source
unity.com /2 weeks ago

Echo Weaver: Building a time-loop metroidbrainia in Unity 6

Moonlight Kids explain how they built time-loop metroidbrainia Echo Weaver in Unity 6: chunk streaming, loop-reset architecture, and 2D optimization tips.

Read source
pocketgamer.com /5 days ago

Mini Motorways celebrates seven years by taking you to Rome in next update

Dinosaur Polo Club have two things to be proud of: one of the best studio names out there, and seven years of continuous support for their hit traffic puzzler Mini Motorways. Now,...

Read source
rpgfan.com /3 weeks ago

TGS 2026 — Crymelight Hands-On Preview: Curiouser and Curiouser!

In the massive indie section at Tokyo Game Show 2026, I had the chance to explore Japanese developer and publisher FuRyu Games’ impressive booth and sit down for a demo of Crymelig...

Read source
pocketgamer.com /1 month ago

Namco Legendary Mountains offers you merge-matching puzzles with iconic Namco mascots

Occasionally, we get strange and interesting new releases dropped into our laps seemingly out of nowhere on mobile. And today's subject is no different, with Namco Legendary Mounta...

Read source

Turn fresh research into a full content calendar

Use SocialBu to discover ideas, generate post drafts, and schedule them across your social channels.

Sources covering Media Molecule

rpgfan.com

Recent coverage from public sources
Public source

3dnews.ru

Recent coverage from public sources
Public source

blog.unity.com

Recent coverage from public sources
Public source

feeds.feedburner.com

Recent coverage from public sources
Public source

kotaku.com

Recent coverage from public sources
Public source

animenewsnetwork.com

Recent coverage from public sources
Public source