Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch
Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GP...
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Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GP...
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
TL;DR: Antigravity 2.0: A desktop app to orchestrate multiple autonomous agents working in parallel across independent projects. Antigravity CLI: A terminal interface designed for...
SDK for games and CG software developers now supports FSR 4.1 AI upscaling on RDNA 3 GPUs like the Radeon RX 7000 Series.
The Problem Nobody Warned You About You bought the GPUs. Maybe you've got a couple of NVIDIA A100s in a rack, some RTX 4090s under desks, or a Kubernetes cluster with mixed hardwar...
Привет, Хабр! На связи снова команда виртуализации платформы Astra Cloud. Решили рассказать, как мы укрощали тяжелую графику — от первых экспериментов до полноценного релиза.Запрос...
Когда-то давно я разрабатывал геолокационную соцсеть, где на карте живут «облака» — посты, привязанные к точке. И этих облаков на экране могло быть очень и очень много. Наивный под...
Reveal 2.0 is a full modernization of the Reveal Web SDK: no jQuery dependency, TypeScript-first, ESM and IIFE builds, npm or CDN install, new CosmosDB and ClickHouse connectors, s...
The open-source developers at Georgia Tech working on Vortex as an OpenCL-compatible RISC-V GPGPU implementation are out with their next major release for this open-source GPU desi...
Great creative happens when your tools move at the speed of your ideas. To help you create rich, reliable experiences while reducing regeneration time and costs, we’re adding two n...
If you’re iterating on deploying large language models (LLMs) on AWS GPU instances, you’ve probably noticed the larger the model to be loaded into GPU High Bandwidth Memory (HBM),...
Discover Horizon Context, a new capability within Horizon Catalog that delivers a connected, governed semantic foundation with active context for AI and BI.
В прошлой статье про ГИГАХРУЩ мы показали игру как живой weird-проект: браузерный survival horror / ARPG без движка, ассетов и спокойной жизни.С тех пор проект уже стал заметен в л...
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Building interactive 3D applications frequently hits a hard bottleneck. Design and training teams hold a clear vision for an experience, but bringing that vision to life requires s...
Free open-source WebGL simulator for learning the diamond 4Cs through interactive polishing trade-offs....
A new Direct Rendering Manager (DRM) kernel graphics driver has been sent out for GlandaGPU, an open-source custom 3D graphics core designed in VHDL and running on FPGA hardware...
Финал цикла про облачную LLM на 16 ГБ VRAM. За две предыдущие статьи мы подняли собственную локальную модель на облачном сервере с GPU на 16 ГБ VRAM, разобрались с vLLM и tool call...
This post walks through how AG-UI integrates into the Fullstack AgentCore Solution Template (FAST) to build interactive agent frontends on Amazon Bedrock AgentCore. We then show ho...
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