Latest updates for Grid Sdk

Fresh curated links around Grid SDK are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch
  • рџЋ® Boilerplate for creating game with WebGL
  • Zibra AI launches new real-time VFX technology ZibraGDS

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Fresh articles and ideas

Recent curated links from global sources. Generate one free draft from any story, then use SocialBu to schedule and refine your content calendar.

dev.to /1 month ago

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GP...

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github.com /1 month ago

рџЋ® Boilerplate for creating game with WebGL

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cgchannel.com /6 days ago

Zibra AI launches new real-time VFX technology ZibraGDS

New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.

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cloud.google.com /1 month ago

Choosing your surface: Antigravity 2.0, Antigravity CLI, Antigravity IDE, or Antigravity SDK

TL;DR: Antigravity 2.0: A desktop app to orchestrate multiple autonomous agents working in parallel across independent projects. Antigravity CLI: A terminal interface designed for...

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cgchannel.com /2 weeks ago

AMD’s FSR SDK 2.3 makes FSR 4.1 upscaling work on older GPUs

SDK for games and CG software developers now supports FSR 4.1 AI upscaling on RDNA 3 GPUs like the Radeon RX 7000 Series.

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dzone.com /1 month ago

Self-Hosted Inference Doesn’t Have to Be a Nightmare: How to Use GPUStack

The Problem Nobody Warned You About You bought the GPUs. Maybe you've got a couple of NVIDIA A100s in a rack, some RTX 4090s under desks, or a Kubernetes cluster with mixed hardwar...

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habr.com /3 weeks ago

Как мы приручили vGPU до режима авто без проблем

Привет, Хабр! На связи снова команда виртуализации платформы Astra Cloud. Решили рассказать, как мы укрощали тяжелую графику — от первых экспериментов до полноценного релиза.Запрос...

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habr.com /3 weeks ago

Как нарисовать тысячи объектов на карте и не убить FPS: эволюция рендера на Mapbox GL

Когда-то давно я разрабатывал геолокационную соцсеть, где на карте живут «облака» — посты, привязанные к точке. И этих облаков на экране могло быть очень и очень много. Наивный под...

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revealbi.io /1 month ago

Reveal 2.0: Built for How You Actually Build Today

Reveal 2.0 is a full modernization of the Reveal Web SDK: no jQuery dependency, TypeScript-first, ESM and IIFE builds, npm or CDN install, new CosmosDB and ClickHouse connectors, s...

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phoronix.com /1 month ago

Vortex 3.0 Released As Full-Stack, Open-Source RISC-V GPU Now With 3D Pipeline

The open-source developers at Georgia Tech working on Vortex as an OpenCL-compatible RISC-V GPGPU implementation are out with their next major release for this open-source GPU desi...

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seekingalpha.com /4 weeks ago

GRID: AI Needs Power, Not Just Chips

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cloud.google.com /2 weeks ago

Bringing speed and strong cost performance to the market with Gemini Omni Flash and Nano Banana 2 Lite

Great creative happens when your tools move at the speed of your ideas. To help you create rich, reliable experiences while reducing regeneration time and costs, we’re adding two n...

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aws.amazon.com /1 month ago

Accelerate LLM model loading and increase context windows with GPUDirect on Amazon FSx for Lustre and TurboQuant

If you’re iterating on deploying large language models (LLMs) on AWS GPU instances, you’ve probably noticed the larger the model to be loaded into GPU High Bandwidth Memory (HBM),...

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snowflake.com /1 month ago

Snowflake Horizon Context: The Governed Context Layer for AI, BI and Apps

Discover Horizon Context, a new capability within Horizon Catalog that delivers a connected, governed semantic foundation with active context for AI and BI.

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habr.com /1 month ago

Как устроен ГИГАХРУЩ: клеточный мир, WebGL-рейкастер и A-Life без движка

В прошлой статье про ГИГАХРУЩ мы показали игру как живой weird-проект: браузерный survival horror / ARPG без движка, ассетов и спокойной жизни.С тех пор проект уже стал заметен в л...

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medium.com /3 weeks ago

ERPC Adds Burst, the Fastest Solana Geyser gRPC Line, in Amsterdam / New York — Expanding to the…

gm!Continue reading on Medium »

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unity.com /1 month ago

Accelerate 3D workflows: New collaboration and export tools in Unity Studio

Building interactive 3D applications frequently hits a hard bottleneck. Design and training teams hold a clear vision for an experience, but bringing that vision to life requires s...

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idev.games /2 weeks ago

FacetLab

Free open-source WebGL simulator for learning the diamond 4Cs through interactive polishing trade-offs....

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phoronix.com /1 day ago

Linux Kernel Graphics Driver Proposed For GlandaGPU: An Open-Source Soft GPU Core

A new Direct Rendering Manager (DRM) kernel graphics driver has been sent out for GlandaGPU, an open-source custom 3D graphics core designed in VHDL and running on FPGA hardware...

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habr.com /2 weeks ago

Облачная LLM на 16 ГБ VRAM — часть 3: ChatGPT-интерфейс для ваших LangGraph-агентов

Финал цикла про облачную LLM на 16 ГБ VRAM. За две предыдущие статьи мы подняли собственную локальную модель на облачном сервере с GPU на 16 ГБ VRAM, разобрались с vLLM и tool call...

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aws.amazon.com /2 weeks ago

Build generative UI for AI agents on Amazon Bedrock AgentCore with the AG-UI protocol

This post walks through how AG-UI integrates into the Fullstack AgentCore Solution Template (FAST) to build interactive agent frontends on Amazon Bedrock AgentCore. We then show ho...

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Sources covering Grid Sdk

feeds.dzone.com

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feeds2.feedburner.com

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phoronix.com

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aws.amazon.com

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blog.unity.com

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cloudblog.withgoogle.com

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