Autodesk open-sources Golaem for Houdini and Unreal Engine
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
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Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
The leading VFX house is already running the tool on episodic, film and experience-based projects in production, and expects to finish migrating by the end of the year.
Houdini edition of the renderer gets support for relighting Gaussian splats, better volume rendering, tighter integration with Solaris.
Extensive new feature release lays groundwork for expanded Maya and DCC integrations, AI-assisted scene construction and agent-driven directing.
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
In controlled offline evaluations, HydraFusion’s selective coding workflows matched or exceeded the evaluated Opus 5 baseline while reducing estimated workflow cost. Now available...
See the week's other updates to CG tools, like V-Ray 7.4 for Cinema 4D, Storm HydroFX 1.5, and free motion graphics tool Autograph 2026.1.
Check out the week's other updates to CG tools, including FumeFX 7.6 for 3ds Max, Character Control Rig 0.3.1 for Blender, and PFTrack 26.08.
Long-awaited major update to the popular VFX system for Unreal Engine improves performance, and adds new ways to control sims.
Discover how the studio created custom solvers to attach CG barnacles to the surface of the Sirens for the fantasy TV series.
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Popular 3ds Max multiphysics plugin gets a complete new vehicle toolset, along with new Gaussian Splatting features.
Formerly Blender-only asset library Blendkit is now available to users of other CG software. Check out its free 3D models, materials, and HDRIs.
Tech giant’s SIGGRAPH 2026 announcements of new animation and VFX workflow capabilities include MotionMaker Bring Your Own Data in Maya, 3D Gaussian Splats in 3ds Max, Review in Fl...
Updated: UE5 plugin is a 'major leap' in Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Check out the week's other updates to CG tools, including updates to Postshot, Meshy, and Slapshot and Topaz Labs' AI-powered VFX tools.
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
VFX Supervisor Anders Nyman reveals how the unsettling creature from the TV series was created via a mix of practical and CG effects.
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
How Flow Studio's new 3D Editor + Canvas moves creators beyond simple prompts.
Create environments for VFX and game cinematics using Blender, Photoshop and Nuke with The Gnomon Workshop's tutorial.
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