Autodesk open-sources Golaem for Houdini and Unreal Engine
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
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Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Houdini edition of the renderer gets support for relighting Gaussian splats, better volume rendering, tighter integration with Solaris.
Extensive new feature release lays groundwork for expanded Maya and DCC integrations, AI-assisted scene construction and agent-driven directing.
The leading VFX house is already running the tool on episodic, film and experience-based projects in production, and expects to finish migrating by the end of the year.
Popular 3ds Max multiphysics plugin gets a complete new vehicle toolset, along with new Gaussian Splatting features.
Tech giant’s SIGGRAPH 2026 announcements of new animation and VFX workflow capabilities include MotionMaker Bring Your Own Data in Maya, 3D Gaussian Splats in 3ds Max, Review in Fl...
Motion designer Mike Gaynor's neat After Effects alternative is now out of beta - and now available for Linux, as well as Windows and macOS.
Open-source tool from the creators of 3D scanning app Kiri Engine gets 3DGS data into After Effects for use in compositing and motion graphics.
Check out the week's other updates to CG tools, including FumeFX 7.6 for 3ds Max, Character Control Rig 0.3.1 for Blender, and PFTrack 26.08.
See the week's other updates to CG tools, like V-Ray 7.4 for Cinema 4D, Storm HydroFX 1.5, and free motion graphics tool Autograph 2026.1.
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Discover how understanding real-world physics principles helps animators create better shots with The Gnomon Workshop's tutorial.
New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Discover how the studio created custom solvers to attach CG barnacles to the surface of the Sirens for the fantasy TV series.
Discover how the visual effects studio created CG stadiums packed with over 90,000 fans for the college football comedy drama.
Long-awaited major update to the popular VFX system for Unreal Engine improves performance, and adds new ways to control sims.
Updated: UE5 plugin is a 'major leap' in Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Available for Nuke, NukeX, Nuke Studio and Nuke Indie, the tool acts as a specialized roto assistant that moves and deforms splines from initial input frames; artists can refine ge...
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
Check out the week's other updates to CG tools, including updates to Postshot, Meshy, and Slapshot and Topaz Labs' AI-powered VFX tools.
Latest version of the leading rendering system adds final-frame, real-time rendering in supported DCC viewports, Gaussian Splat relighting, expanded Chaos Arena tools for virtual p...
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