Latest updates for Gaming Interviews

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Recent items include:

  • Slightly Reckless Games: Night Shift: Devil Division | Interview
  • "Every game that drops out of circulation is a game that may be lost for good" – We chat with GOG about game p
  • "We want to keep classic gaming experiences alive and relevant - for the people who grew up with them, for players

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boardgamegeek.com /1 month ago

Slightly Reckless Games: Night Shift: Devil Division | Interview

A new episode has been added to the database: Slightly Reckless Games: Night Shift: Devil Division | Interview

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rpgsite.net /1 month ago

"Every game that drops out of circulation is a game that may be lost for good" – We chat with GOG about game p...

Earier this year, I had a chance to send over the team at GOG some questions about its preservation efforts, Final Fantasy, Resident Evil, Epic Megagames, One-Click MOD support, th...

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rpgsite.net /2 weeks ago

"We want to keep classic gaming experiences alive and relevant - for the people who grew up with them, for players...

We chat with SNEG co-founder Artem Shchuiko about game preservation, Dungeons & Dragons Classics, Warhammer, Pool of Radiance, consoles, handhelds, coffee, and much more.

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kotaku.com /4 days ago

The 1001 Threads Of Mizan Director Avoids Answering A Simple Question At Gamescom

'This is a really decentralized company. We [are] completely decentralized'

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pocketgamer.biz /1 month ago

In the Hot Seat: How a former Dow Jones investigator is bringing due diligence to games

The next guest in our In the Hot Seat interview series is Chelsea Anglin, founder of DD For Games, who we spoke to ahead of her appearance at Pocket Gamer Connects Summit Shanghai...

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in.ign.com /1 month ago

Dan Houser on Physical Games: If People Want That I Think Companies Should Provide It | Comic Con 26

Dan Houser and Lazlow worked together at Rockstar Games for nearly 20 years on hits like Grand Theft Auto 5 and Red Dead Redemption 2. Now, they're working at Absurd Ventures, a mu...

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rpgsite.net /4 days ago

"We have 1000 playtesters... we didn't even expect to get 100 testers" - Yosuke Shiokawa on Lunar Pulse, the T...

We speak with the Founder & CEO of the indie development studio Fahrenheit 213 about their newest projects, the importance of working closely with the community for feedback, a...

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rpgsite.net /6 days ago

"We have active work going on in 3 categories of projects, all of which we’ve never quite done before" - PH3's...

Ahead of the new Trails from Zero and Trails to Azure Switch 2 and PS5 ports, we had a chance to catch up with PH3's Durante to discuss the ports, go into the weeds, mouse controls...

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startupdaily.net /2 weeks ago

GAMING: I got 180 Gamescom pitches in six weeks. Fewer than half knew my name

Gamescom filled my inbox with requests for coverage. So I asked the PR industry what the job looks like from their side.

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kotaku.com /3 weeks ago

The Creators Of Big Walk Break Down The GOTY Contender’s Development, Puzzles, And Stunning Ending

Big Interview

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pocketgamer.biz /1 month ago

In the Hot Seat: The ex-Riot producer betting mini-games will be China's next big export

The next guest in our In the Hot Seat interview series is Bo Mei, founder of cross-border advisory firm GoodDay Solution and PGC Summit Shanghai speaker. Mei's path here wasn't a...

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metro.co.uk /6 days ago

The Blood Of Dawnwalker launch day interview – ‘there’s constant stress’

GameCentral speaks to the director of The Witcher 3 about his new game The Blood Of Dawnwalker and how it feels to be so close to launch after years of development.

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geektyrant.com /1 month ago

Q&A with Felicia Day for THE GUILD: REN FAIRE'D Kickstarter

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massivelyop.com /4 weeks ago

Stop Killing Games joins Dutch consumer rights lawsuit as its founder talks about its mission in an interview

You might recall last month when we reported on a lawsuit filed by a Dutch consumer rights group against Sony, which argued that Sony’s decision to stop printing games on physical...

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rpgsite.net /1 month ago

"Steam became one of the most important platforms for us” – Japanese developer Sting chats with us about self-publi...

We chat with Japanese developer and publisher Sting about its self-publishing efforts, challenges, PC ports, the importance of Steam, the possibility of localizing Baroque Syndrome...

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space.com /2 weeks ago

'Aliens: The Video Games' author Mike Diver on overlooked Alien games, tracking down retro game developers, and the futu...

We chat to author Mike Diver about this complete chronicle of Alien video games.

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dailydead.com /1 month ago

A Routine Raid Takes a Deadly Turn… An Interview with ZERO INSTANCE’s Frank Barbiere & Stephen Rhodes

"A routine raid in a popular MMO video game takes a deadly turn" in Zero Instance, a new five-issue sci-fi horror comic book series from writers Frank Barbiere and Stephen Rhodes,...

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thesixthaxis.com /3 weeks ago

Interview – How Star Wars: Galactic Racer brings some new tricks to the arcade racer

Star Wars: Galactic Racer is more than just a spiritual successor to the classic Star Wars Episode I: Racer, it’s looking to bring something fresh and new to the world of arcade ra...

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pocketgamer.com /1 month ago

Interview: Kingdom Rush devs tell all about Genesis and 15th anniversary celebrations

As far as tower defence franchises go, there are few as big as Kingdom Rush. And with Kingdom Rush 6: Genesis on the horizon, it seemed the right time to find out from the devs the...

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startupdaily.net /1 month ago

GAMING: From Hungry Knight to Hollow Knight – lessons from the Game Jams behind Australia’s greatest hits

The gaming version of a band jam, game jams are where developers gather, creativity sparks fly, ideas collide and great games are born.

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starmometer.com /5 days ago

How Gaming Became Part of Mainstream Entertainment

Looking back at how entertainment used to be, you can see that there were obvious categories. Films belonged

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gamedeveloper.com /1 month ago

GDC Side Quest - A Sit-Down With The Indomitable Sam Beart

Acclaimed actor Samantha Beart joins us for this month's edition of GDC Side Quest on the Game Developer Podcast.

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joyfreak.com /1 month ago

The Best Ways to Find Other Gamers to Talk to When Your Friends Are Offline

​ Late at night, you boot up your favorite game and stare at a friend list full of gray, offline names. It happens to almost everyone eventually. Schedules shift, people move on, a...

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baradwajrangan.wordpress.com /6 days ago

Interview: Kayadu Lohar (‘I’m Game’ / ‘Immortal’)

For more, subscribe to GALATTA PLUS: https://tinyurl.com/ysbkyrh Copyright ©2026 GALATTA.

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Sources covering Gaming Interviews

space.com

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baradwajrangan.wordpress.com

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dailydead.com

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geektyrant.com

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in.ign.com

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kotaku.com

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