Slightly Reckless Games: Night Shift: Devil Division | Interview
A new episode has been added to the database: Slightly Reckless Games: Night Shift: Devil Division | Interview
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A new episode has been added to the database: Slightly Reckless Games: Night Shift: Devil Division | Interview
Earier this year, I had a chance to send over the team at GOG some questions about its preservation efforts, Final Fantasy, Resident Evil, Epic Megagames, One-Click MOD support, th...
We chat with Yoshio Nishimura about Veritas Tales: Witch of the Dark Castle, working at Vanillaware, George Kamitani, Capcom, the pandemic, and much more.
Intel’s new Arc G3 Extreme chipset could be a game-changer for handheld gaming PCs, and we got our first glimpse of how that’d be on the show floor at Computex 2026. PCWorld’s A...
Skybound Entertainment CEO David 'DA' Alpert and co-chairman Jon Goldman discuss the company's future video game strategy following the successful release of Quarter Up's Invisible...
We chat with Supergiant Games' Greg Kasavin and Darren Korb about Hades II, the original ending, guitar solos, inspirations, game narrative, streaming Oblivion, and much more.
Mitch Dyer has worn many hats in the gaming industry. For years, the small-town Alberta native worked at IGN, the world’s largest video game website. Now, he’s a video game develop...
An interview with GameNative's creator, Utkarsh Dalal.
This week, we dive into the new version of RPG Maker, celebrate some of our favorite LGBTQ characters in Japanese games, and have an interview with Rain98's Soon T.
Wolf Qanawat's Gaming Hub started in mid-2025 as a simple add-on to a live audio app used by Arabic-speaking users across MENA. It has since grown into one of the app's main featur...
Pull the other one...
Threads don’t start with descriptions or highlights; they start with results. A session gets posted, stripped down to spins, balance movement, and feature counts, with no setup o...
"A routine raid in a popular MMO video game takes a deadly turn" in Zero Instance, a new five-issue sci-fi horror comic book series from writers Frank Barbiere and Stephen Rhodes,...
Ahead of its launch next week, we chat with the Disgaea Mayhem Development Team about the action RPG, influences, learnings from Disgaea 6 and 7, platform choices, Game-Key Cards,...
We sat down with Matt Ryan, who plays Edward Kenway in Assassin's Creed Black Flag Resynced, to answer questions about the game, returning to the role 13 years later, and general p...
Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Sam Claiborn, Peer Schneider, and Nick Limon -- are discussing mass layo...
“It shouldn’t be understated how badly broken the social ecosystem is in gaming.” A few hours after the State of Unreal keynote speech, founder and CEO of Epic Games Tim Sweeney, a...
Bryan and I can hardly contain our excitement for the new Clive Barker's Hellraiser: Revival video game! Every trailer looks better than the next, and with a release date now set f...
We recently had the privilege to do two different interviews: an in-person interview with Teruki Endo, the battle director of Final Fantasy VII Remake and Final Fantasy VII Rebirth...
A new episode has been added to the database: Arthur 331 Interview
Christopher Dring / The Game Business: Q&A with Xbox Chief Strategy Officer Matthew Ball about returning to console-exclusive releases, how using in-game ads could offset devel...
Inside the judging process for the Australian Game Developer Awards, its push for transparency, and why that matters.
Online gaming used to be a bit of a niche market, somewhat sidelined compared to more ‘serious’ entertainment, like music, film, or television. Even with the rise of the console in...
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