Slightly Reckless Games: Night Shift: Devil Division | Interview
A new episode has been added to the database: Slightly Reckless Games: Night Shift: Devil Division | Interview
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A new episode has been added to the database: Slightly Reckless Games: Night Shift: Devil Division | Interview
Earier this year, I had a chance to send over the team at GOG some questions about its preservation efforts, Final Fantasy, Resident Evil, Epic Megagames, One-Click MOD support, th...
We chat with SNEG co-founder Artem Shchuiko about game preservation, Dungeons & Dragons Classics, Warhammer, Pool of Radiance, consoles, handhelds, coffee, and much more.
'This is a really decentralized company. We [are] completely decentralized'
The next guest in our In the Hot Seat interview series is Chelsea Anglin, founder of DD For Games, who we spoke to ahead of her appearance at Pocket Gamer Connects Summit Shanghai...
Dan Houser and Lazlow worked together at Rockstar Games for nearly 20 years on hits like Grand Theft Auto 5 and Red Dead Redemption 2. Now, they're working at Absurd Ventures, a mu...
We speak with the Founder & CEO of the indie development studio Fahrenheit 213 about their newest projects, the importance of working closely with the community for feedback, a...
Ahead of the new Trails from Zero and Trails to Azure Switch 2 and PS5 ports, we had a chance to catch up with PH3's Durante to discuss the ports, go into the weeds, mouse controls...
Gamescom filled my inbox with requests for coverage. So I asked the PR industry what the job looks like from their side.
Big Interview
The next guest in our In the Hot Seat interview series is Bo Mei, founder of cross-border advisory firm GoodDay Solution and PGC Summit Shanghai speaker. Mei's path here wasn't a...
GameCentral speaks to the director of The Witcher 3 about his new game The Blood Of Dawnwalker and how it feels to be so close to launch after years of development.
You might recall last month when we reported on a lawsuit filed by a Dutch consumer rights group against Sony, which argued that Sony’s decision to stop printing games on physical...
We chat with Japanese developer and publisher Sting about its self-publishing efforts, challenges, PC ports, the importance of Steam, the possibility of localizing Baroque Syndrome...
We chat to author Mike Diver about this complete chronicle of Alien video games.
"A routine raid in a popular MMO video game takes a deadly turn" in Zero Instance, a new five-issue sci-fi horror comic book series from writers Frank Barbiere and Stephen Rhodes,...
Star Wars: Galactic Racer is more than just a spiritual successor to the classic Star Wars Episode I: Racer, it’s looking to bring something fresh and new to the world of arcade ra...
As far as tower defence franchises go, there are few as big as Kingdom Rush. And with Kingdom Rush 6: Genesis on the horizon, it seemed the right time to find out from the devs the...
The gaming version of a band jam, game jams are where developers gather, creativity sparks fly, ideas collide and great games are born.
Looking back at how entertainment used to be, you can see that there were obvious categories. Films belonged
Acclaimed actor Samantha Beart joins us for this month's edition of GDC Side Quest on the Game Developer Podcast.
Late at night, you boot up your favorite game and stare at a friend list full of gray, offline names. It happens to almost everyone eventually. Schedules shift, people move on, a...
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