Latest updates for Game Programming

Fresh curated links around Game Programming are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Game Programgeeks: A Complete Guide on PC, Game Dev, and Tech
  • What are the Computer Graphics concepts essential to make tic-tac-toe in libgdx?
  • balls and triangles

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editorialge.com /2 weeks ago

Game Programgeeks: A Complete Guide on PC, Game Dev, and Tech

Have you ever wanted to build your own game but felt lost the moment you opened a code editor? Here’s the thing: game programming feels different from regular coding. You learn Pyt...

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gamedev.stackexchange.com /1 month ago

What are the Computer Graphics concepts essential to make tic-tac-toe in libgdx?

unable to find good libgdx courses, or books. Most of them seem outdated. Thus I thought it would be interesting if I actually learnt computer graphics and translated those concept...

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idev.games /1 month ago

balls and triangles

first three clicks creates rotating triangle then creates balls...

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joyfreak.com /1 month ago

How do you optimize game performance across different platforms and devices?

I'm currently deep in game development on an indie action RPG and hitting that exciting (and slightly terrifying!) stage of thinking seriously about cross-platform performance opti...

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gamefromscratch.com /3 weeks ago

ArcBrush – Node Based Procedural 2D Graphics App

GameFromScratch.com ArcBrush – Node Based Procedural 2D Graphics App ArcBrush is a powerful node-based procedural 2D graphics application for Windows, Mac and Linux. In many ways y...

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gamefromscratch.com /1 month ago

Doriax Game Engine Hands-On

GameFromScratch.com Doriax Game Engine Hands-On The Doriax Game engine is a shockingly robust 2D/3D game engine available for Windows, Mac and Linux. The entire project is open sou...

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gamefromscratch.com /1 month ago

CNA – It’s C++ XNA

GameFromScratch.com CNA – It’s C++ XNA XNA is still one of the most popular indie game development frameworks years after being abandoned by Microsoft. The popular C# gamedev proje...

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medium.com /1 week ago

IV7 Game Optimization Logs: Enhancing Mobile Performance and Cache Stability

Ensuring fluid display cycles and rapid command execution times is the backbone of any responsive mobile application layout.Continue reading on Medium В»

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dev.to /1 month ago

Sprite Sheets 101: A Practical Guide for Indie 2D Game Devs

Picture this: your 2D game started clean, a few sprites here and there. Fast forward a few months and you've got a folder with 200+ individual PNGs, load times are dragging, and an...

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habr.com /1 week ago

Свет в конце пайплайна: 3D-движок на чистом Dart (+gpu)

С появлением Flutter GPU у Dart-разработчиков впервые появился прямой доступ к Metal и Vulkan без единой строчки нативного кода. Чтобы понять, готов ли новый API к настоящим 3D-игр...

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gamedesigning.org /4 weeks ago

The Rise of Procedural Generation in Modern Game Design

Procedural generation has quietly become one of the most important production tools in modern game development. What once looked like a niche technique for creating random dungeons...

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gamefromscratch.com /3 weeks ago

SpriteLoop – Free 2D Animation Tool

GameFromScratch.com SpriteLoop – Free 2D Animation Tool SpriteLoop is a free 2D animation tool for Windows, Mac and Linux for creating animations from a collection of images, a sty...

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unity.com /1 month ago

The 3D as 2D sample project, Bunny Blitz, is available now

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creativebloq.com /1 month ago

Forget EA Sports FC 27, here's how to make your own football game for free in Godot Engine

Create a retro arcade-style game with this free beginner-friendly tutorial course.

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creativebloq.com /2 weeks ago

How to create a video game world using Blender and Photoshop

Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.

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idev.games /3 weeks ago

lines and balls

left click and drag creates lines right click creates balls...

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habr.com /1 week ago

Браузерная 3D-игра в одиночку. Часть 1

Разработка 3D-игры в одиночку.Первая часть - про то, как прототип из серых кубиков превращался во что-то похожее на игру: камень, текстуры, опущенная камера и отказ от квадратной с...

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habr.com /1 week ago

GPT Сгенерировал картинку игры, пытаюсь ее разработать. Часть 2

3 день соло разработки. Рассказываю, как я решил разработать 3д игру без опыта в геймдев, с какими проблемами столкнулся. Читать далее

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habr.com /1 month ago

Пишем движок для игры Arcanum на С++ 23 в 3D. Глава 00 — В начале славных дел

Приветствую, Хабравчане.Предлагаю вам, окунуться в ретро программирование на С++ 23 и модулях. Да вы не ослышались. Это вполне возможно и я готов вам рассказать это и показать на п...

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gamefromscratch.com /1 month ago

Sedulous Engine Powered by Beef

GameFromScratch.com Sedulous Engine Powered by Beef A very long time ago we first discovered the Beef Programming language (and recently revisited) an excellent new game programmin...

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editorialge.com /1 month ago

Top 10 Best Free Game Engines for Beginners

Breaking into game development once required writing low-level engine code, handling complex memory management, and building custom rendering pipelines from scratch. Today, modern...

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gamefromscratch.com /2 weeks ago

Pinta Graphics Application

GameFromScratch.com Pinta Graphics Application Once upon a time the popular Windows-only graphics application Paint.NET was open source, but it was closed a long time ago (2009!)....

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habr.com /1 month ago

Dirty Coding Tricks, part 3

Семнадцать лет назад Брэндон Шеффилд собрал на Gamasutra классическую подборку "Dirty Coding Tricks" (http://www.gamasutra.com/view/feature/132500/dirty_coding_tricks.php), перевод...

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dev.to /2 weeks ago

Making a game again

It all started on YouTube About 3 years ago, more or less, was the last time I developed video games. I had a channel that I started around 2020-2021, called ocelotdev back then....

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Sources covering Game Programming

blog.unity.com

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dev.to

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editorialge.com

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feeds.feedburner.com

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gamedev.stackexchange.com

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gamefromscratch.com

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