Game Programgeeks: A Complete Guide on PC, Game Dev, and Tech
Have you ever wanted to build your own game but felt lost the moment you opened a code editor? Here’s the thing: game programming feels different from regular coding. You learn Pyt...
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Have you ever wanted to build your own game but felt lost the moment you opened a code editor? Here’s the thing: game programming feels different from regular coding. You learn Pyt...
unable to find good libgdx courses, or books. Most of them seem outdated. Thus I thought it would be interesting if I actually learnt computer graphics and translated those concept...
first three clicks creates rotating triangle then creates balls...
I'm currently deep in game development on an indie action RPG and hitting that exciting (and slightly terrifying!) stage of thinking seriously about cross-platform performance opti...
GameFromScratch.com ArcBrush – Node Based Procedural 2D Graphics App ArcBrush is a powerful node-based procedural 2D graphics application for Windows, Mac and Linux. In many ways y...
GameFromScratch.com Doriax Game Engine Hands-On The Doriax Game engine is a shockingly robust 2D/3D game engine available for Windows, Mac and Linux. The entire project is open sou...
GameFromScratch.com CNA – It’s C++ XNA XNA is still one of the most popular indie game development frameworks years after being abandoned by Microsoft. The popular C# gamedev proje...
Ensuring fluid display cycles and rapid command execution times is the backbone of any responsive mobile application layout.Continue reading on Medium В»
Picture this: your 2D game started clean, a few sprites here and there. Fast forward a few months and you've got a folder with 200+ individual PNGs, load times are dragging, and an...
С появлением Flutter GPU у Dart-разработчиков впервые появился прямой доступ к Metal и Vulkan без единой строчки нативного кода. Чтобы понять, готов ли новый API к настоящим 3D-игр...
Procedural generation has quietly become one of the most important production tools in modern game development. What once looked like a niche technique for creating random dungeons...
GameFromScratch.com SpriteLoop – Free 2D Animation Tool SpriteLoop is a free 2D animation tool for Windows, Mac and Linux for creating animations from a collection of images, a sty...
Create a retro arcade-style game with this free beginner-friendly tutorial course.
Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.
left click and drag creates lines right click creates balls...
Разработка 3D-игры в одиночку.Первая часть - про то, как прототип из серых кубиков превращался во что-то похожее на игру: камень, текстуры, опущенная камера и отказ от квадратной с...
3 день соло разработки. Рассказываю, как я решил разработать 3д игру без опыта в геймдев, с какими проблемами столкнулся. Читать далее
Приветствую, Хабравчане.Предлагаю вам, окунуться в ретро программирование на С++ 23 и модулях. Да вы не ослышались. Это вполне возможно и я готов вам рассказать это и показать на п...
GameFromScratch.com Sedulous Engine Powered by Beef A very long time ago we first discovered the Beef Programming language (and recently revisited) an excellent new game programmin...
Breaking into game development once required writing low-level engine code, handling complex memory management, and building custom rendering pipelines from scratch. Today, modern...
GameFromScratch.com Pinta Graphics Application Once upon a time the popular Windows-only graphics application Paint.NET was open source, but it was closed a long time ago (2009!)....
Семнадцать лет назад Брэндон Шеффилд собрал на Gamasutra классическую подборку "Dirty Coding Tricks" (http://www.gamasutra.com/view/feature/132500/dirty_coding_tricks.php), перевод...
It all started on YouTube About 3 years ago, more or less, was the last time I developed video games. I had a channel that I started around 2020-2021, called ocelotdev back then....
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