Браузерная 3D-игра в одиночку. Часть 1
Разработка 3D-игры в одиночку.Первая часть - про то, как прототип из серых кубиков превращался во что-то похожее на игру: камень, текстуры, опущенная камера и отказ от квадратной с...
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Разработка 3D-игры в одиночку.Первая часть - про то, как прототип из серых кубиков превращался во что-то похожее на игру: камень, текстуры, опущенная камера и отказ от квадратной с...
I'm currently deep in game development on an indie action RPG and hitting that exciting (and slightly terrifying!) stage of thinking seriously about cross-platform performance opti...
Have you ever wanted to build your own game but felt lost the moment you opened a code editor? Here’s the thing: game programming feels different from regular coding. You learn Pyt...
It all started on YouTube About 3 years ago, more or less, was the last time I developed video games. I had a channel that I started around 2020-2021, called ocelotdev back then....
Breaking into game development once required writing low-level engine code, handling complex memory management, and building custom rendering pipelines from scratch. Today, modern...
GameFromScratch.com Doriax Game Engine Hands-On The Doriax Game engine is a shockingly robust 2D/3D game engine available for Windows, Mac and Linux. The entire project is open sou...
Young people in Kashmir are already closely connected with the digital world. Smartphones, online videos, social media and mobile games have become part of everyday life for studen...
3 день соло разработки. Рассказываю, как я решил разработать 3д игру без опыта в геймдев, с какими проблемами столкнулся. Читать далее
Create a retro arcade-style game with this free beginner-friendly tutorial course.
Ensuring fluid display cycles and rapid command execution times is the backbone of any responsive mobile application layout.Continue reading on Medium В»
unable to find good libgdx courses, or books. Most of them seem outdated. Thus I thought it would be interesting if I actually learnt computer graphics and translated those concept...
Introduction Assessing the feasibility of a game development project within a 10-month timeframe is critical, especially when the team faces limited experience, resources, and ti...
GameFromScratch.com Godot 4.8 Dev2 and Dev3 Releases The Godot game engine got two steps closer to the Godot 4.8 release with the releases of Godot 4.8 Dev2 and Dev3. We took an ea...
Introduction,Continue reading on Medium »
Open-source game engine Godot has grown substantially in recent years. The tech has been in development since 2007. Adoption has grown steadily for years since being made open-sou...
Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.
Radical Forge technical artist Lyra Owen shares insights on turning Screenbound's 'mockups' into a playable game that makes sense between 2D and 3D worlds.
Here are the stories Tech INQ wrote on pinoy-made games and local game developers. The list begins with the most recent article published. Puff Odyssey by ShockProf Studios Puff Od...
Brickworks was inspired by the developer's dream of playing a classic Lego Ninjago game.
Tags: indie, pirate4458 points, 274 comments.
GameFromScratch.com Godot 4.8 Dev4 Released The next version of the Godot game engine, Godot 4.8, just got one step closer with the release of Godot 4.8 Dev4. The previous Dev1 and...
Picture this: your 2D game started clean, a few sprites here and there. Fast forward a few months and you've got a folder with 200+ individual PNGs, load times are dragging, and an...
Solo developer Joe Richardson on rebuilding a decade of Renaissance-art adventure games with Adventure Creator in Unity, merging three titles into one project, and porting to conso...
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