How to create a video game world using Blender and Photoshop
Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.
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Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.
GameFromScratch.com Trexel – New PixiEditor for GameDev Pixi Labs, the creators of PixiEditor (check out our coverage here), have just unveiled Trexel, a new 2D application built o...
Сегодня попробуем сгенерировать условных лоуполи “персов” и перевести их в трехмерное состояние с помощью ИИ. Сравним генерации Nano Banana Pro, Krea 2 и Microsoft MAI-Image-2.5 и...
Catherine Unger shares some pro tips from her environment work on the new Detective Grimoire game.
Deemos has launched Hyper3D WorldGen, which converts one image into editable multi-asset 3D scenes using its SIGGRAPH-awarded CAST research. The tool targets games, film, XR and em...
Concept artist Marcin Basta shows his full process, from sketching to modelling, texturing and render, to create a strange overgrown vista.
GameFromScratch.com October Free GameDev Assets Round-Up #2 It’s time for the next Epic Games bi-monthly asset giveaway on the Fab marketplace, with 3 free assets from October 20th...
Meta has revealed Horizon Create and Horizon Studio, two new tools that use the agentic creation capabilities of the Meta Horizon Engine. The company said the tools are designed t...
Продолжаем эксперемнтировать с 3D-моделлингом. В сегодняшнем эксперименте зарекрутируем таланты ChatGPT 5, чтобы он написал готовые скрипты для Блендера. Читать далее
Custom Dungeon Crawler Carl Functional Dice Tower & Diorama 3D Model Target Medium: 3D Printable Digital Asset (STL/OBJ/3MF format) optimized for FDM and/or multi-material 3D...
Envar Studio's game director and concept artist reveal how they crafted the new game's vast open world.
I am building a 3D children's game and need a 3D artist to turn my 2D character (front, side and back PNGs) into a game-ready Unity model. Scope: Exact 3D model from references,...
GameFromScratch.com October Free GameDev Assets Round-Up It’s time for the next Epic Games bi-monthly asset giveaway on the Fab marketplace, with 3 free assets from October 6th to...
Dropping a new batch of weapons or a massive environment into a sprint can seriously stress out a production team already fighting to hit a milestone. That’s where game art outsour...
In this Blender tutorial Ryan King creates a game ready low poly stylized hand painted shield 3d model. Source
I have a finished set of character illustrations and now need each one rebuilt as a high-poly 3D model for use in a game engine. The final files must be delivered in clean, game-re...
I will send you full-body turnaround sheets and a clear poly/texture budget so you can build the character exactly as envisioned. The style is firmly realistic, and I need the fina...
I think I need to use gltf or glb cause they have very less in size and also its open source compare to fbx format. And we have better option to convert .step (cad file) to 3D form...
"Haters will say I didn't make it all alone".
In this three part beginner Blender tutorial series, Ryan King will show you how to create this stylized low poly treasure chest scene. Source
Solo developer Joe Richardson on rebuilding a decade of Renaissance-art adventure games with Adventure Creator in Unity, merging three titles into one project, and porting to conso...
Character animation, motion graphics, sound design and mobile interface work are no longer confined to conventional video games. The same disciplines can appear in real-money gambl...
Big update to the terrain generator will let you create complete planets. Check out its other new features and release date.
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