Latest updates for Gpu Rendering

Fresh curated links around GPU rendering are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Whole GPU, Passthrough, vGPU, MIG, or Time Slicing? The Enterprise GPU Allocation Decision Matrix
  • WebGPU Just Hit Baseline. The Browser Is Now a GPU Target.
  • Run your GLSL headless on a GPU and puts the frames on different displays

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digitalthoughtdisruption.com /1 month ago

Whole GPU, Passthrough, vGPU, MIG, or Time Slicing? The Enterprise GPU Allocation Decision Matrix

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medium.com /1 month ago

WebGPU Just Hit Baseline. The Browser Is Now a GPU Target.

Graphics was the headline. Compute shaders and in-page AI inference are the story.Continue reading on Medium В»

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blog.adafruit.com /4 weeks ago

Run your GLSL headless on a GPU and puts the frames on different displays

ghee runs your GLSL headless on the GPU and puts the frames on an SPI/I2C panel, HDMI, image files, or an H264 stream. Multi-pass, Shadertoy-style, any Raspberry Pi. ghee renders w...

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gamedesigning.org /1 month ago

Optimising 3D rendering workflows for game design and visualisation

In the contemporary digital landscape, the demand for hyper-realistic graphics and immersive environments has reached unprecedented heights. Whether crafting sprawling open-world v...

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digitalthoughtdisruption.com /1 month ago

How to Monitor NVIDIA GPUs with DCGM Exporter, Prometheus, and Grafana

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creativebloq.com /1 day ago

NVIDIA's RTX Spark showcase at IFA showed me a first-hand example of how DLSS is breaking out of the gaming sphere

RTX Spark brings DLSS 4.5 into Blender's viewport: a win for creative flow (if we don't lose the plot).

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marktechpost.com /1 week ago

Vercel AI Open-Sources vgpu: A TypeScript WebGPU Library for AI Agent Shaders

Vercel has open-sourced vgpu, the WebGPU library it built to ship the shaders on vercel.com. It treats .wgsl files as importable TypeScript modules, runs the same shader in the bro...

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dev.to /1 day ago

Making Accurate N64 RDP Rendering Fast on Modern CPUs

I've been working on SoftRDP, a software implementation of the Nintendo 64 Reality Display Processor optimized for modern CPUs. Performance I did an end-to-end comparis...

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redsharknews.com /1 month ago

NVIDIA Synthetic Video Detector: SIGGRAPH 2026 news

NVIDIA unveiled a synthetic video detector for newsrooms and broadcasters at SIGGRAPH 2026, while highlighting how creative tools from Adobe to Unreal Engine are opening up to AI a...

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gamedev.stackexchange.com /1 month ago

If it beneficial to use a compute shader instead a geometry shader or rendering the 6 faces separately for cubemap for s...

I have seen that one can use a compute shader instead of a geometry shader or separate 6 faces rendering to fill a cubemap, for dynamic shadows in my case. Before going there, I wo...

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geeky-gadgets.com /1 month ago

GPUs Manage Intensive Parallel Processing for AI Datasets

Artificial intelligence operates on a foundation of intricate hardware and software systems, with CPUs, GPUs and data centers playing pivotal roles. GPUs excel at parallel processi...

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pandaily.com /1 month ago

When GPU Goes to the Physical World, Tianjin Gets a Domestic GPU: Suxian Micro Releases TUCA Unified Computing Architect...

Suxian Micro launches TH1100 GPGPU with 100T computing power for embodied AI, featuring in-chip compute-storage fusion and AI ROM technology, with a render-first-then-AI developmen...

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stephenwagner.com /1 month ago

NVIDIA RTX 4500 Blackwell Server Edition Datacenter GPU on the Minisforum MS-A2

<p class="wp-block-paragraph">Recently I connected an NVIDIA RTX4500 Blackwell Server Edition Datacenter GPU on the Minisforum MS-A2 mini computer (aka homelab serv...

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techcrunch.com /1 month ago

Nvidia is sending GPUs to the moon

If there's a place in the universe without GPUs, Nvidia is sending them there.

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thectoadvisor.com /1 month ago

If you can’t get GPUs, can you use CPUs?

<p>For one class of work, yes. Not for production serving. Not for latency-sensitive work with a person waiting on the</p>

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pcgamesn.com /1 month ago

16GB VRAM now Steam's most common spec, as gamers snap up high-end Nvidia and AMD GPUs

Steam’s monthly hardware and software survey, which tracks the specs of gamers’ PCs and laptops, shows that 16GB VRAM GPUs and 8-core CPUs are now the most common options for syste...

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digitalthoughtdisruption.com /1 month ago

Who Used the GPU? Building Per Tenant Telemetry, Showback, and Capacity Evidence for AIaaS

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3dnews.ru /1 month ago

Nvidia отчиталась о прогрессе в разработке DLSS 5 с нейронным рендерингом

Nvidia в рамках конференции SIGGRAPH 2026, которая проходит в Лос-Анджелесе (США), отчиталась о прогрессе в разработке новой технологии нейронного рендеринга DLSS 5. Несмотря на пе...

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3dnews.ru /1 month ago

Графические процессоры Nvidia отправятся на Луну до конца года

Американский стартап Lunar Outpost намерен первым в мире доставить графический процессор Nvidia на поверхность Луны. Модуль семейства Jetson установят на маленький луноход MAPP, по...

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cgchannel.com /1 month ago

Otoy releases OctaneRender 2027.1 in alpha

Updated for Alpha 2: next major version of the GPU renderer adds neat options for recreating iridescent and ultra-reflective materials.

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techmeme.com /2 weeks ago

Nvidia says its Groq 3 LPX racks delivered 3,400 tokens per second in an Artificial Analysis benchmark running Gemma 4 3...

The Register: Nvidia says its Groq 3 LPX racks delivered 3,400 tokens per second in an Artificial Analysis benchmark running Gemma 4 31B with a 100,000-token input sequence  —  Nvi...

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cgchannel.com /1 month ago

RandomControl releases Maverick Studio and Maverick Indie 2026.1

See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.

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theregister.com /2 weeks ago

What Nvidia's first Groq 3 LPU benchmarks tell us about its $20B gamble

Gemma 4 31B performance tests offer a best-case scenario for next-gen dataflow accelerators

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habr.com /2 weeks ago

UnixGPUForge, или Как я решил написать свой демон для работы с видеокартами для Linux

Всем привет! Сегодня я расскажу вам свой путь к написанию демона для работы с видеокартами (пока только с Nvidia).Для начала немного предысториио себе, для меня линукс не новинка,...

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dev.to

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