Xbox’s weirdest studio is on a roll
For a while there, it seemed like Double Fine might be struggling under the Microsoft corporate umbrella. The game studio led by Tim Schafer is beloved for offbeat titles like Brüt...
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For a while there, it seemed like Double Fine might be struggling under the Microsoft corporate umbrella. The game studio led by Tim Schafer is beloved for offbeat titles like Brüt...
Double Fine, the Xbox-owned studio behind Psychonauts 2, Keeper, and Kiln, is unionizing with the help of Communications Workers of America
All 'regular part-time and full-time employees' at the studio will be included.
Developers filed a petition with the NLRB alongside a request for voluntary recognition
Double Fine's Lauren Scott and Jared Mill break down how Kiln went from a game jam prototype to the studio's next game.
Some good news for the day: indie developer behind the cult classic psychic platformer Psychonauts and more Double Fine are unionising. As spotted by Aftermath, a petition was file...
Psychonauts studio, Double Fine, is set to unionise with the Communications Workers of America (CWA). Read more
We've got a handle on it
At Double Fine Productions, an idea that emerged almost a decade ago during an internal game jam became Kiln, a pottery party brawler. (Say that fast five times!) To better unde Th...
Double Fine's pottery-throwing party brawler is finally here, and even the studio itself has been hard at work embracing just how cheeky its creation tools let players be.With Kiln...
The post Kiln: Double Fine Shares Their Favorite Pots as Open Beta Goes Live appeared first on Xbox Wire.
The post Kiln: Double Fine Shares Their Favorite Pots as Open Beta Goes Live appeared first on Xbox Wire.
Xbox has a number of studios under its umbrella, with those perhaps best known for bombastic shooters like Activision to more quirky teams such as Double Fine, which often presents...
The studio behind Psychonauts is organizing with the Communications Workers of America.
Double Fine has revealed that it would "love" to remake Psychonauts 1
Psychonauts developer Double Fine is set to unionise, after a petition was filed with the National Labor Relations Board on 7th May. As with other efforts to unionise within Micros...
The studio's new publishing label, Evil Landfall, is looking to sink cash into silly titles with short development cycles.
Double Fine has responded to fan demand for a Psychonauts remake, saying the idea is something the studio would love to pursue one day, though no plans are confirmed.
"Off-color romance laced with biting political commentary is only one flavor we offer."
A new developer interview reveals how Double Fine shaped Kiln’s gameplay, detailing its origins, long development cycle, and the design decisions behind its unique collision system...
Digiphile is highlighting the catalogs of both studios while raising funds in honor of World Wish Day.
Kiln launches on Xbox Series X|S, PC, and PS5 on Thursday, April 23, 2026
Double Fine employees are officially moving to unionize with support from the CWA, with Microsoft reportedly remaining neutral throughout the process.
How the Monument Valley studio will be charting a path forward on PC and consoles.
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