Latest updates for Design Mechs In Vr Using Substance 3D Modeler

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Recent items include:

  • Free tutorial: Design Mechs in VR Using Substance 3D Modeler
  • How to make sci-fi concept art using VR and Blender
  • Is BiteTheBytes’ Material Creator the new Substance 3D Designer?

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cgchannel.com /4 weeks ago

Free tutorial: Design Mechs in VR Using Substance 3D Modeler

Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.

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creativebloq.com /3 weeks ago

How to make sci-fi concept art using VR and Blender

Bart Tchorzewski combines new and more traditional 3D modelling to create a futuristic robot figure.

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cgchannel.com /1 month ago

Is BiteTheBytes’ Material Creator the new Substance 3D Designer?

See what we know about the World Creator developer's promising upcoming node-based material authoring app for games and VFX.

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unity.com /1 month ago

A day in the life of an industrial designer running collaborative design reviews, without endless revision cycles

See how industrial designers use Unity Studio to streamline collaborative design reviews, reduce redesign cycles, and align stakeholders faster with interactive 3D workflows.

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cgchannel.com /1 month ago

Open-source material authoring software Material Maker 1.7 is out

Check out the new features in the free alternative to Substance 3D Designer, including a new Dynamic Sky Material. Now also on Steam.

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ascii.jp /4 weeks ago

【8/26(水)リアル開催】Adobe Substance 3D Solution Day

【8/26(水)リアル開催】Adobe Substance 3D Solution Day

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unity.com /1 month ago

Unity Studio real-time collaboration: Faster feedback and team alignment in shared 3D workflows

Unity Studio real-time collaboration lets teams review, co-edit, and align in shared 3D drafts with live presence, follow mode, and real-time updates.

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cgchannel.com /1 month ago

Abstract adds a new 2D painting system to InstaMAT 2026-07

Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.

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pandaily.com /1 day ago

Deemos Hyper3D WorldGen Builds Editable Multi-Asset 3D Scenes From a Single Image

Deemos has launched Hyper3D WorldGen, which converts one image into editable multi-asset 3D scenes using its SIGGRAPH-awarded CAST research. The tool targets games, film, XR and em...

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creativebloq.com /1 month ago

See how to animate faces in real time in Unreal Engine 5 using a free sample character

A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.

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roadtovr.com /4 days ago

VR Design Unpacked: This Immersion Hack is Too Simple to Work So Well

In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the clever design of Red Matter 2’s ‘grabber tools’ and the many ways that they contribu...

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redsharknews.com /1 month ago

Substance 3D Painter 12.1: OpenPBR support, faster baking

Adobe's Substance 3D Painter 12.1 adds OpenPBR support, Auto Rebake, and Skew Map Painting, part of a wider OpenPBR rollout across Substance 3D tools and assets.

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creativebloq.com /2 weeks ago

How to create a video game world using Blender and Photoshop

Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.

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creativebloq.com /2 weeks ago

How Screenbound's impossible '5D' platformer concept became a real game

Radical Forge technical artist Lyra Owen shares insights on turning Screenbound's 'mockups' into a playable game that makes sense between 2D and 3D worlds.

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creativebloq.com /1 week ago

This 3D artist uses Unreal Engine 5 and Blender to achieve incredible detail in heroic character designs

Check out the work of Andres Zambrano.

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nofilmschool.com /1 month ago

Adobe Announces Major Substance 3D Updates Including OpenPBR Support Across Entire Ecosystem

Substance 3D is getting a pretty major boost as Adobe has unveiled what it is calling several new “innovations,” which are all aimed at delivering faster workflows, OpenPBR everywh...

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creativebloq.com /23 hours ago

This free app could become the Blender of texture painting software

The Adobe Substance Painter alternative is lightweight, open source and available for every platform.

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redsharknews.com /1 month ago

Puget Systems at SIGGRAPH 2026: The Robo Dojo

Puget Systems returns to SIGGRAPH 2026 with Form Studios' Robo Dojo, a motion-controlled activation that lets attendees battle AI robots as a real-time MetaHuman.

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cgchannel.com /5 days ago

Discover Milk VFX’s Unreal Engine pipeline for Surviving Earth

Discover how the VFX studio used UE5 from previs through to post to create the CG environments for the natural history documentary series.

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cgchannel.com /1 week ago

Nevercenter releases Silo 2026.2

Check out the new features in the lightweight 3D modelling and UV mapping tool, including improved FBX, GLB and USD import,

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creativebloq.com /4 days ago

“Korean games and character art played a big part in inspiring me to become a 3D character artist"

Samuel Selami creates grounded, memorable characters using ZBrush and Unreal Engine.

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uxplanet.org /1 month ago

I Turned a Product Photo Into a 3D Object Using Claude Design

Claude Design can help you generate pretty much all types of design assets, including 3D objects.Continue reading on UX Planet »

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fastcompany.com /23 hours ago

Architectural models finally come to the browser

When the collaborative design software company Figma launched its public beta in 2016, its browser-based web and interface design tools were a quick hit, putting the startup head t...

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unity.com /1 month ago

How to reimagine a classic sports game for a new generation with level design, worldbuilding, and VFX

Learn how Mega Cat Studios used Unity, readable level design, decals, lighting, and VFX to bring Backyard Baseball 2026 into 3D.

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uxplanet.org

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