Free tutorial: Design Mechs in VR Using Substance 3D Modeler
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
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Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Bart Tchorzewski combines new and more traditional 3D modelling to create a futuristic robot figure.
See what we know about the World Creator developer's promising upcoming node-based material authoring app for games and VFX.
See how industrial designers use Unity Studio to streamline collaborative design reviews, reduce redesign cycles, and align stakeholders faster with interactive 3D workflows.
Check out the new features in the free alternative to Substance 3D Designer, including a new Dynamic Sky Material. Now also on Steam.
【8/26(水)リアル開催】Adobe Substance 3D Solution Day
Unity Studio real-time collaboration lets teams review, co-edit, and align in shared 3D drafts with live presence, follow mode, and real-time updates.
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
Deemos has launched Hyper3D WorldGen, which converts one image into editable multi-asset 3D scenes using its SIGGRAPH-awarded CAST research. The tool targets games, film, XR and em...
A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the clever design of Red Matter 2’s ‘grabber tools’ and the many ways that they contribu...
Adobe's Substance 3D Painter 12.1 adds OpenPBR support, Auto Rebake, and Skew Map Painting, part of a wider OpenPBR rollout across Substance 3D tools and assets.
Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.
Radical Forge technical artist Lyra Owen shares insights on turning Screenbound's 'mockups' into a playable game that makes sense between 2D and 3D worlds.
Check out the work of Andres Zambrano.
Substance 3D is getting a pretty major boost as Adobe has unveiled what it is calling several new “innovations,” which are all aimed at delivering faster workflows, OpenPBR everywh...
The Adobe Substance Painter alternative is lightweight, open source and available for every platform.
Puget Systems returns to SIGGRAPH 2026 with Form Studios' Robo Dojo, a motion-controlled activation that lets attendees battle AI robots as a real-time MetaHuman.
Discover how the VFX studio used UE5 from previs through to post to create the CG environments for the natural history documentary series.
Check out the new features in the lightweight 3D modelling and UV mapping tool, including improved FBX, GLB and USD import,
Samuel Selami creates grounded, memorable characters using ZBrush and Unreal Engine.
Claude Design can help you generate pretty much all types of design assets, including 3D objects.Continue reading on UX Planet »
When the collaborative design software company Figma launched its public beta in 2016, its browser-based web and interface design tools were a quick hit, putting the startup head t...
Learn how Mega Cat Studios used Unity, readable level design, decals, lighting, and VFX to bring Backyard Baseball 2026 into 3D.
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