Первые графические системы: рождение интерактивной графики
В шестидесятые годы прошлого века компьютеры общались с человеком преимущественно с помощью перфокарт и телетайпов, а результата выполнения программ иногда приходилось ждать часами...
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В шестидесятые годы прошлого века компьютеры общались с человеком преимущественно с помощью перфокарт и телетайпов, а результата выполнения программ иногда приходилось ждать часами...
At first glance, one would think that the game industry is all wins. But the gaming space has its own challenges. Thousands of video games get released per year. But data shows tha...
Jurassic Park. The Abyss. Beauty and the Beast. And, 35 years ago this month, Terminator 2. In this edition of Tech Time Warp, we look back at the contributions of Dr. Marc Regis,...
AllRGB is an old-fashioned image gallery on the web. The draw? Each image on it must include, without repetition, one pixel for every RGB value. The objective of allRGB is simple...
Darek Zabrocki reveals how he uses a combination of effects to create a striking scene.
Video game design and animation are considered separate disciplines in game development. But they are still part of the same pipeline. And in modern practice, game design animation...
Graphini creates AI-generated cinematic and surreal imagery built around dreamscapes, painterly atmospheres, and large-scale visual mood. The work leans into wide compositions, qui...
CH-Introduction to 3d Modeling Anonymous (not verified) Wed, 07/01/2026 - 10:01 CHMET192L 192L CHMET NA - challenge exam College of T...
YouTube documentary captures the experimentation and heartbreak of early computer graphics at the 1970s New York Institute of Technology.
Get a glimpse of the animated shorts, visual effects, scientific visualizations, and digital storytelling. The post Preview the Computer Animation Festival at SIGGRAPH in this stun...
Five artists reveal the skills and techniques involved in an often underappreciated creative field.
Claude Design is typically used to create prototypes, but not many people know that it’s possible to use this tool to craft very…Continue reading on UX Planet »
Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GP...
The Future GPU Research Institute of Sejong University is accelerating the development of core technologies for next-generation graphics processing units (GPU) and artificial intel...
This indie game is reviving Donkey Kong Country's famous graphics trick.
The opening-day program, running July 19, brings studios and indies together for talks and networking on how games are made; sessions span accessibility, audio, VFX, performance ca...
Indie devs reveal the graphics tricks that make game design easier and more efficient.
VGGT-Edit, a joint research framework from Peking University, CUHK, Shanghai AI Lab, and NTU, enables 3D scene editing in 5 seconds with up to 120x speed improvement over existing...
Even a very modest graphics card can make a huge difference. When I’m stacking my multiple astro images (I can have up to 150 images of 50Mbyte each) without a GPU it can take arou...
Cosimo Galluzzi is an artist and art director based in Los Angeles, working across both digital and traditional media. What stands out most is his range: Galluzzi moves easily betw...
Inspired by an Instagram illustration, Jörg Grubmüller recreated the whole scene.
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