Latest updates for Cpu/Gpu Rendering

Fresh curated links around CPU/GPU rendering are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • Optimising 3D rendering workflows for game design and visualisation
  • If you can’t get GPUs, can you use CPUs?
  • Making Accurate N64 RDP Rendering Fast on Modern CPUs

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gamedesigning.org /1 month ago

Optimising 3D rendering workflows for game design and visualisation

In the contemporary digital landscape, the demand for hyper-realistic graphics and immersive environments has reached unprecedented heights. Whether crafting sprawling open-world v...

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thectoadvisor.com /1 month ago

If you can’t get GPUs, can you use CPUs?

<p>For one class of work, yes. Not for production serving. Not for latency-sensitive work with a person waiting on the</p>

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dev.to /1 day ago

Making Accurate N64 RDP Rendering Fast on Modern CPUs

I've been working on SoftRDP, a software implementation of the Nintendo 64 Reality Display Processor optimized for modern CPUs. Performance I did an end-to-end comparis...

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cgchannel.com /1 month ago

Otoy releases OctaneRender 2027.1 in alpha

Updated for Alpha 2: next major version of the GPU renderer adds neat options for recreating iridescent and ultra-reflective materials.

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cgchannel.com /1 month ago

Pixar releases RenderMan 27.3

See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.

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cgchannel.com /1 month ago

RTX Render for Character Creator and iClone is now in open beta

New path tracing render mode lets users render 3D characters inside Reallusion's software with 'near-offline render quality'.

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pandaily.com /1 month ago

When GPU Goes to the Physical World, Tianjin Gets a Domestic GPU: Suxian Micro Releases TUCA Unified Computing Architect...

Suxian Micro launches TH1100 GPGPU with 100T computing power for embodied AI, featuring in-chip compute-storage fusion and AI ROM technology, with a render-first-then-AI developmen...

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cgchannel.com /1 month ago

RandomControl releases Maverick Studio and Maverick Indie 2026.1

See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.

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digitalthoughtdisruption.com /1 month ago

Whole GPU, Passthrough, vGPU, MIG, or Time Slicing? The Enterprise GPU Allocation Decision Matrix

<figure data-wp-context="{"imageId":"6a64f4eac96a2"}" data-wp-interactive="core/image" data-wp-key="6a64f4eac96a2&qu...

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medium.com /1 month ago

WebGPU Just Hit Baseline. The Browser Is Now a GPU Target.

Graphics was the headline. Compute shaders and in-page AI inference are the story.Continue reading on Medium В»

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unity.com /3 weeks ago

Rendering at scale: Efficient strategies for massive object counts

Rendering at scale: Efficient strategies for massive object counts

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medium.com /1 month ago

GPU Server vs. CPU Server: Which One Do You Actually Need?

If you’ve been researching cloud hosting or artificial intelligence, you’ve probably come across two common options: CPU servers and GPU…Continue reading on Medium »

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cncf.io /5 days ago

CPU + GPU: Why AI platform engineering is a heterogeneous infrastructure problem 

AI infrastructure conversations often start with GPUs. Accelerators provide much of the compute behind model training and inference, so the focus is understandable. But a productio...

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awn.com /1 month ago

Chaos Releases V-Ray 7 Update 4

Latest version of the leading rendering system adds final-frame, real-time rendering in supported DCC viewports, Gaussian Splat relighting, expanded Chaos Arena tools for virtual p...

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geeky-gadgets.com /1 month ago

GPUs Manage Intensive Parallel Processing for AI Datasets

Artificial intelligence operates on a foundation of intricate hardware and software systems, with CPUs, GPUs and data centers playing pivotal roles. GPUs excel at parallel processi...

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lalatenduswain.medium.com /1 month ago

CPU vs GPU vs TPU vs QPU: The Complete 2026 Guide to Modern Processors

Every application you touch today, from the browser rendering this article to the AI assistant summarizing your inbox, runs on silicon…Continue reading on Medium »

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cgchannel.com /1 month ago

ASWF and DreamWorks Animation release MoonRay 2026.29

Latest open-source version of the production renderer used on movies like The Bad Guys 2 adds work-in-progress MaterialX support.

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habr.com /1 month ago

От аренды до контента: как наш ComfyUI-образ помогает быстро развернуть локальную студию

ComfyUI даёт контроль над генерацией: можно сохранять workflow, менять отдельные этапы, подключать референсы, апскейл и редактирование, а затем повторять удачные результаты. Но на...

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gamedev.stackexchange.com /1 month ago

If it beneficial to use a compute shader instead a geometry shader or rendering the 6 faces separately for cubemap for s...

I have seen that one can use a compute shader instead of a geometry shader or separate 6 faces rendering to fill a cubemap, for dynamic shadows in my case. Before going there, I wo...

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cgchannel.com /1 month ago

Maxon releases Redshift 2026.8

Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.

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feeds2.feedburner.com

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blog.unity.com

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blogs.vmware.com

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dev.to

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feeds.feedburner.com

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gamedev.stackexchange.com

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