Why this indie Star Trek film team thinks AI could finally fix VFX's biggest headache
Green screen niggles could be solved with AI.
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Green screen niggles could be solved with AI.
New system combines CGI pipelines with generative AI tools in an artist-driven platform built around model provenance, data security, and transparent usage, designed for modern fil...
While the last few weeks have been focused on the many new cameras and traditional digital filmmaking improvements announced, we haven’t had quite as much AI-based news to share wi...
Take a behind-the-scenes look at the visual effects of Stranger Things Season 5. In this new breakdown reel, ILM showcases its extensive work across the final season, from large-sc...
Finding VFX through a love of filmmaking - lots of creatives discover visual effects as they develop a passion for filmmaking. The post From classroom to credits appeared first on...
From expanding ocean sequences to adding rain, atmospheric effects, and a giant tornado, Zero VFX crafted a wide range of invisible visual effects for Widow’s Bay. The studio has n...
Across eight episodes and more than 1,100 shots, Weta FX delivered some of the biggest visual effects sequences in Stranger Things Season 5, featuring massive environments, creatur...
A new featurette takes viewers behind the scenes of Netflix’s Brazil 70: The Third Star, showcasing how Eyeline Studios used invisible visual effects to recreate football stadiums,...
How do you create breathtaking climbing sequences that feel completely real? Discover how Framestore crafted the invisible VFX behind Apex, from Norway’s towering Troll Wall to a d...
At IndieWire's Craft Roundtables, some of TV's top visual effects artists explain why their department is often a driving force during pre-production.
Framestore has released a nice video that shows you how some of the award-winning VFX behind Prehistoric Planet: Ice Age were done. The third season of the docuseries was executive...
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Featurettes and vendor VFX breakdowns from the season. The post All the VFX breakdowns for ‘One Piece’ s2 in one place appeared first on befores & afters.
# Studio Master – VFX Production Hub Development ## Project Overview I am developing "Studio Master", a Windows-based production hub designed specifically for VFX artists and sma...
Go behind the scenes. The post Watch east side effects’ VFX breakdown for season 2 of ‘Severance’ appeared first on befores & afters.
Next Lab Generation finalists were required to use Meta's Quill VR animation software and Magnific AI while developing their pitches, before pitching in Madrid.
The teams of Rising Sun Pictures delivered key visual effects for The Bluff, creating large-scale CG ocean environments, realistic water simulations, and invisible stunt enhancemen...
See videos of key tools used on the Avatar sequels, including the Loki multiphysics framework and Pahi fluid simulation pipeline.
The teams of Eyeline Studios has shared details about its visual effects work on Wednesday Season 2, including the creation of a giant wooden bird that catches fire and the photore...
Invisible VFX done right. Distillery VFX delivered seamless visual effects for The Long Walk, from enhancing brutal gore moments to creating realistic environments for the film’s f...
Studio delivers 160 visual effects shots for the eighth and final season of STARZ’s epic time-traveling adventure based on Diana Gabaldon’s best-selling novels.
Milk VFX visualised 450 million years of Earth’s lost worlds.
Beeble has launched Canvas, a node-based AI compositing environment for VFX, post, and virtual production.
Adobe's creative agent now runs as a per-app specialist inside Photoshop, Premiere, Illustrator, InDesign and Frame.io, with new agentic skills landing in Firefly too.
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