AI powering the global engine for game studios
Huang Zhoubin, Sr. Gaming SA Manager with Amazon Web Services, breaks down the role of Artificial Intelligence in game development - and how the company is helping developers solv...
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Huang Zhoubin, Sr. Gaming SA Manager with Amazon Web Services, breaks down the role of Artificial Intelligence in game development - and how the company is helping developers solv...
Все уже наверняка видели посты на «Бэкдорах», «Эксплойтах» и прочих кибертопорах о том, как кто-то, особенно с выходом новой модели, естественно, в один промпт сгенерировал копию C...
We spoke to Take-Two’s former head of AI and Godot Engine’s executive director about the Claude Opus–shaped problem that the industry is currently facing
Dragon Quest creator Yuji Horii has praised the strides AI has taken in aiding game development while showing off a prototype he says took less than an hour to make. Horii took...
Capcom has outlined a forward-looking strategy that extends beyond releasing game remakes, focusing heavily on embedding artificial intelligence into its development pipeline. The...
PC gaming has a funny habit of breaking at exactly the wrong moment. The game The post Using AI to Solve Technical Problems in PC Games first appeared on My MMA News.
Everyone in games is talking about AI, but the industry can't agree whether it's a revolution or a bubble. Pocket Gamer Connects Summit Shanghai gathered studio operators and inve...
The era of generative AI has kindled an era of generative AI witchhunts. It's routine right now for videogame developers to fend off accusations of using the technology, even when...
Programmer says Capcom’s goal is a future 'where we create games together with AI'
Hey everyone, I recently had the chance to explore XGaming's Minecraft AI server and stumbled upon three fascinating capabilities that AI brings to the Minecraft universe: Asset...
This article was first published in the PocketGamer.biz newsletter. Subscribe for more content like this straight to your inbox here - you'll even get discounts on PGC events. At...
Cloud Gaming and AI: The Future of Game Development I can still recall the first time I was able to play a full Windows version of a game on a meager laptop that only ran a web bro...
Capcom saw tremendous success with the launch of Resident Evil Requiem earlier this year. The survival horror game has already sold more than 8.5 million copies, bringing in revenu...
We hear a lot about how AI is reshaping game development. But when you talk to the people actually shipping games, the picture gets a lot more interesting than "AI makes art now"....
A survey by a Japanese industry body suggests developers primarily use it for debugging, but that its usage extends to in-game assets as well
For part three of our series on AI in the Nordic games industry (you can read part one here and part two here), we heard from four people who see AI from very different sides: some...
Adding in a second neural network that guesses the identity of hidden pieces was key.
One of the biggest talking points in gaming today is the use of artificial intelligence, including generative AI. It's a hot-button issue, and few companies have faced the level of...
How Salix Games maximised its skillset for minimum budget with AI-themed narrative thriller Limerence.
A lot of video games from the 1970s and later were touted as having AI. Jason Scott of the Internet Archive has a fun retrospective about these games, with links to playable versio...
It occurred to me recently while writing my post about AI decompiling that a lot of folks out there actually lack significant context when it comes to looking at AI generated “game...
Able to defeat top-ranked human players and more efficient than other models, the new system could help decision-makers in military maneuvers or business negotiations.
The director has released his own Claude-driven adventure having spent months praising the technology
Taking something apart to see how it was built is normal behavior, be it using AI to decompile things or doing it the old fashioned way. We do it already - we play games, internali...
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