Maya 2026.2 lets you train your own AI animation models
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
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New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Ludo.ai has revealed a new update to its Sprite Generator, bringing new animation, pose generation and export features to reduce manual work for developers and small game studios....
Creating a memorable character has always been one of the most demanding parts of visual storytelling. Whether it is a film protagonist, a game character, an animated mascot, or a...
Varied update to the AI-assisted animation tool adds new animation layer system, easing controls for interpolation, and BVH import.
If you’re only using static screenshots or diagrams for your training videos, you’re only telling part of the story. Purposeful animation can show viewers where to focus, which ste...
I need an AI-generated advertising video aimed squarely at business decision-makers. The finished piece should feel engaging and conversational rather than stiff or overly formal,...
I’d like an engaging entertainment-focused video that blends animated sequences with live-action footage, all driven by AI tools. My concept is flexible—I’m open to creative storyl...
Nekki's physics-assisted character tool now splits motion into additive layers, adds easing controls for interpolation, and opens itself to outside AI agents through a built-in MCP...
A still portrait can now speak, shift expression, and move with synchronized audio through the AI talking photo feature on Mango AI from Mango Animate. The capability turns a s...
How Anicca is moving beyond individual AI tools to build connected systems that transform how businesses operate. “We’ve built an AI operating system designed for company AI, not i...
I have a finished script, fully-developed characters, and supporting design elements for a show that now needs a fresh, AI-driven makeover. The goal is to recreate the entire serie...
The free game engine is calling time on AI code.
1. Engagement Overview This is an AI-first production engagement — not a videographer or post-production-only role. The Contractor will build videos from scratch using video editin...
Synthesia is a revolutionary tool that is transforming how we create and consume media. Imagine turning plain text into engaging, lifelike videos with just a few clicks. Synthesia'...
Tis true that there may be some blast from the past photos coming this month. They are fun for ME and likely some of you old-timers. But wait----You apparently don't have to wait f...
How Flow Studio's new 3D Editor + Canvas moves creators beyond simple prompts.
VIDEO SCRIPT — Episode 1 "AI Engineering Demystified for a Backend Dev" (Covers: What is AI Engineering + What is an LLM, Really) Runtime target: ~13–16 min...
Alibaba's Tongyi Wanxiang team has open-sourced Wan-Animate-2, an end-to-end character animation framework that runs at 24 fps in real-time streaming without skeletal pose extracti...
AI-generated animation is rapidly becoming part of mainstream content creation. From anime-style storytelling to short-form social videos and cinematic scenes, today’s AI animation...
Reallusion announces the debut of iClone Personal (free for all users) alongside the official public launch of AI Studio. The post Reallusion Unlocks Limitless Creation: iClone Per...
Anthropic Fable 5の高い創作・実装力はどこから来るのか。人間の心理を内部でシミュレートしている可能性と、Anthropicの「J空間」研究から読み解く。
Claude Fable 5やCodexとBlenderをMCPで連携し、AIエージェントだけで3Dプリビズを制作・動画化する手法を、作例を交えながらメリットや課題とともに解説します。
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