Discover 5 key features for CG artists in Godot 4.7
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
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Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.
From colour accuracy to portability, you'll want to think about these things.
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
See the new features due in the next major version of Houdini, from updates to Copernicus to tools to train, relight and rig Gaussian Splats.
Five artists discuss the secrets of creating convincing fictional anatomy in creature design.
Lightweight 3D modelling and UV mapping software gets a 100x boost in viewport rendering speed, plus full glTF support.
Five artists reveal the skills and techniques involved in an often underappreciated creative field.
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
How concept artist Kan Rongrueangkul uses storytelling to shape architectural motifs, spatial design, and cinematic environments.
Darek Zabrocki reveals how he uses a combination of effects to create a striking scene.
Check out the new features in the free alternative to Substance 3D Designer, including a new Dynamic Sky Material. Now also on Steam.
Bryce 2 defined the visual language of '90s CGI, and almost nothing in modern 3D software can replicate it. The raw ray tracing engine, the playful UI designed by Kai Krauss, the f...
Check out the new features in this varied update to the popular toolkit for hard surface and organic modeling in Houdini.
Now in public beta: sculpting, retopology and 3D painting software gets new non-destructive node-based texturing system.
Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
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