Zibra AI launches new real-time VFX technology ZibraGDS
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
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New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GP...
The open-source developers at Georgia Tech working on Vortex as an OpenCL-compatible RISC-V GPGPU implementation are out with their next major release for this open-source GPU desi...
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