3DGS Render 5.0 lets you animate Gaussian Splats inside Blender
Kiri Innovations' free add-on now lets you transfer animation from proxy meshes - including rigged 3D characters - to 3DGS scans.
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Kiri Innovations' free add-on now lets you transfer animation from proxy meshes - including rigged 3D characters - to 3DGS scans.
Big update to the veteran terrain generation software adds support for VDM-based 'true 3D' terrain, and overhauls the 3D viewport.
Lightweight 3D modelling and UV mapping software gets a 100x boost in viewport rendering speed, plus full glTF support.
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Check out the new features in the GPU renderer, including updates to hex tiling, and support for DoF in real-time renderer Redshift Live.
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
Now in public beta: sculpting, retopology and 3D painting software gets new non-destructive node-based texturing system.
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
New version of the terrain design software adds new macro system and 16K baking, but release dates for Gaea 2.4 and 3.0 pushed back.
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Open-source game engine gets new native particle system, updates to tonemapping and the physical sky, and automatic LOD generation.
SDK for games and CG software developers now supports FSR 4.1 AI upscaling on RDNA 3 GPUs like the Radeon RX 7000 Series.
New system combines CGI pipelines with generative AI tools in an artist-driven platform built around model provenance, data security, and transparent usage, designed for modern fil...
Check out the new features in the free alternative to Substance 3D Designer, including a new Dynamic Sky Material. Now also on Steam.
Major update to the tracking app generates dense point clouds from a tracked shot for export in USD files, or to train Gaussian Splats.
Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Disguise has named Renderboxes as a recommended hardware vendor for X1, the portable, software-only version of its hugely popular Designer live events system.
Generative AI ideation tool Veras now comes bundled free with the architectural renderer. Check out the other new features in the release.
1. Summary Kling 3.0 4K is the first AI video model to generate true native 4K (3840×2160) without third-party upscaling — eliminating the post-production step most professionals h...
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