Latest updates for 3D Terrain

Fresh curated links around 3D terrain are collected here so marketers can spot useful updates and turn timely ideas into posts faster.

Recent items include:

  • World Machine 4059 ‘Dragontail Peak’ is out
  • How to procedurally generate Genshin Impact style terrain
  • UrbanEye3D 2.0 has been released!

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cgchannel.com /1 week ago

World Machine 4059 ‘Dragontail Peak’ is out

Big update to the veteran terrain generation software adds support for VDM-based 'true 3D' terrain, and overhauls the 3D viewport.

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gamedev.stackexchange.com /1 month ago

How to procedurally generate Genshin Impact style terrain

How can I procedurally generate terrain (in voxel) like the one shown in the image? What would be a good approach? I’ve been trying to recreate this type of terrain using Perlin n...

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openstreetmap.org /1 month ago

UrbanEye3D 2.0 has been released!

Hey everyone, the new version of UrbanEye3D, namely 2.0.0, is out! This is a major update for the plugin. It’s been a lot of work and took about 2.5 months, but I’m confident it...

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googlemapsmania.blogspot.com /1 month ago

The First Systematic Survey Meets Modern DEM

Mapterhorn is an open-source terrain data pipeline. Its core idea is deceptively simple: take the best available open elevation datasets from around the world, normalize them, and...

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osmand.net /3 days ago

From Map Data to 3D Buildings in OsmAnd

In films like Angels & Demons, Rome never feels flat. The city unfolds through narrow streets, archways, inner courtyards, and massive stone buildings rising above the crowd. Y...

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cgchannel.com /1 month ago

World Creator 2026.4 is out with a new free Community Edition

Check out the new features in the terrain-generation software for games and VFX, and its new free introductory edition.

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googlemapsmania.blogspot.com /4 weeks ago

Marble Madness

My new map, the Terrain Marble Simulator, allows you to drop a digital marble anywhere in the world and watch it find its way home - or at least to the bottom of the neare...

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gamedev.stackexchange.com /1 month ago

Making a world environment first time creating a game

I am using python to create a game with a game world where you can navigate etc.This is my first time building something like this.I have a plan.I am going to load a set of points...

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openstreetmap.org /1 month ago

leisure=pitch + sport=*

Teaser/screenshot from UrbanEye3D development version. Sport grounds with markings. Can you identify the sports? ;) Resolution could be higher, of course.

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revit.news /2 weeks ago

Topography Extraction: Environment 4 Revit and 3D Scanning! #shorts

Our tool precisely extracts ground topography from point cloud data, ignoring obstacles like trees and walls. It’s also learning to recognize building levels. #Topography #PointClo...

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gamedesigning.org /2 weeks ago

2D vs 3D Game Development: Key Differences

The differences between 2D and 3D development come down to how the world is perceived. 2D is fixed and flat, while 3D uses perspective and spatial motion. This extra dimension mean...

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cgchannel.com /1 month ago

DNE and Gracia release 4-minute streamable 4DGS performance

[Sponsored] Discover volumetric infrastructure firm Gracia's pipeline for streaming 4D Gaussian Splatting content directly in a web browser.

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gamedev.stackexchange.com /1 month ago

Need Help with Binary Greedy Meshing Implementation in Godot

I’m trying to experimentally create a voxel game in Godot 4.6. I’ve followed various tutorials on YouTube and Reddit, and I’ve managed to implement voxel generation, multithreading...

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gamedev.stackexchange.com /1 month ago

First Voxel Project in Godot 4.6 – Is My Chunk System OK?

I’m currently experimenting with creating a voxel game in Godot 4.6. I’m trying to implement Binary Greedy Meshing, and I’d like to get your feedback on whether my current chunk ma...

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gamefromscratch.com /2 weeks ago

Defold is Now a Full 3D Game Engine

GameFromScratch.com Defold is Now a Full 3D Game Engine We have long been a fan of the Defold Game Engine (check out full tutorial series here). Defold is a cross platform (includi...

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gamedesigning.org /1 month ago

4D Video Games: How Time and Space Are Changing Game Design

Many players are already more than satisfied with 3D video games. They let you move freely in all directions, control the camera or viewpoint, and explore realistic environments. T...

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blogs.openstreetmap.org

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gamedev.stackexchange.com

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gamefromscratch.com

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