Unity releases Unity 6.5: discover 5 key features for CG artists
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
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Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
I am looking to add cross section feature in to my Unity AR project. I came across this repository cross section shader (https://github.com/dedovskaya/CrossSectionShader). I tested...
Building interactive 3D applications frequently hits a hard bottleneck. Design and training teams hold a clear vision for an experience, but bringing that vision to life requires s...
The Unity AI Open Beta is here. In today’s article, we’re covering how to generate 3D meshes from text prompts and reference images – directly inside the Unity Editor.Creating 3D a...
GameFromScratch.com Unity 6.5 Released Unity 6.5 has just been released. This release marks a major milestone, the official deprecation of the Built-In Render Pipeline (learn more...
I am a unity novice working on a basic VR experience where a player lights a fire by placing 6 logs into a campfire circle. As mentioned in the title, I am using Unity 6.4 (6000.4....
I needed to implement a slider using 3D objects instead of UI (at least, I think that was the best approach). I finally got it working after a day of headaches figuring out the mat...
I'm developing a survival horror game with pre-rendered backgrounds and dynamic shadows. I've currently managed to set up the pre-rendered background in the scene, but I haven't be...
The Perspective 2D display system lets users design maps with a 3D-like look.
Capture long-term player value with new D28 Ad Revenue ROAS and Hybrid ROAS campaigns – now completing Unity’s current ROAS suite across IAP, Ad Revenue, and Hybrid monetization mo...
We are from Natcorner Studio, and we are currently experimenting with a fully cloud-based Unity development architecture where even Unity developers work entirely on cloud GPU mach...
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
In this Q&A, Devin Nambiar, COO of Mattel163, shares how the studio has partnered with Unity and leveraged Unity Ads to grow some of its best-known mobile titles, including Pha...
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
I've been generating card game assets using an AI image generator at high resolution (around 20MB PNGs, ~3000–5000px). The images look sharp and detailed at native size, but when I...
The new line promises to clean up your messy pipeline.
[Stride 4.3.0] discovered bugs regarding rendering issues (Abnormal rendering):Direct3D12,OpenGLES,Vulkan(I hope it can be fixed) —————————————————————————————————————————————————...
In Unity, GameObjects often contain renderers which reference one or more materials which in turn reference one or more textures. My question is about when the referenced textures...
I'm trying to create a spawner that continuously spawns meteorites at random positions after a certain amount of time, and gets destroyed after it is off-screen, but I haven't been...
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