Discover 5 key features for CG artists in Godot 4.7
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
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Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
From colour accuracy to portability, you'll want to think about these things.
The interface of LightWave 3D 2026 could be significantly improved, especially for new users, but there's no denying that the software's feature set is going from strength to stren...
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
What does a first-principles approach to game art direction look like?
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
Updated: UE5 plugin is a 'major leap' in Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Five artists reveal the skills and techniques involved in an often underappreciated creative field.
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
In the contemporary digital landscape, the demand for hyper-realistic graphics and immersive environments has reached unprecedented heights. Whether crafting sprawling open-world v...
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.
Gaku Tada's new animation is everything AI can't do.
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
Spatial Storytelling, the Immersive Pavilion, the Art Gallery, Emerging Technologies and the in-person Hands-On Courses track spotlight boundary-pushing tools and interactive techn...
How concept artist Kan Rongrueangkul uses storytelling to shape architectural motifs, spatial design, and cinematic environments.
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